Super Mario 64: Difference between revisions

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==History==
==History==


Super Mario 64 was a game that was in development in 1995, the beta's were shown at [will add soon]
Super Mario 64 was a game that was in development in 1995, the beta's were shown at the Shoshinkai show in November of 1995, with the introduction of the Nintendo 64 (Ultra 64). Early footage of the show revealed the beta version of Super Mario 64, in which it looked completely different than what the finally product looked like, the final product was suppose to come out in December, but it was delayed further, the entire game was rebuild and in May 16th, E3 1996, the game almost looks like the original game we have now and looks almost finished, and the entire game was almost accessible, some stuff got changed before the release, such as the star sprite being changed, more small details needed to be added. The game was rushed at the end as told by one of the programmers of Super Mario 64, and some of them never wanted to code due to Super Mario 64, they all were burnt out, and the game was released in Japan on June 23rd, then September 26th that was released for the US.


==References==
==References==
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