Straining: Difference between revisions

m
m ("technical explanation" is a weak name but...idk)
Line 61: Line 61:
{| class="wikitable"
{| class="wikitable"
|-
|-
! Air State !! Speed Range for Trick !! Goal Speed for trick
! Air State !! Speed Range for Trick !! Goal Speed for Trick
|-
|-
| Normal Forwards || 30.85 – 31.85 || 31.99 (32 exact)
| Normal Forwards || 30.85 – 31.85 || 31.99 (32 exact)
Line 71: Line 71:


This trick also allows "free" sideways movement, since the stick magnitude is not maxed. For this reason, if sideways air movement is beneficial, it should be done here.
This trick also allows "free" sideways movement, since the stick magnitude is not maxed. For this reason, if sideways air movement is beneficial, it should be done here.
==Uses==
==Uses==
Although technically straining is always in use while in midair, there are times when it is very important.
Although technically straining is always in use while in midair, there are times when it is very important.
* While building speed in a [[Pedro spot]] or via [[Hyperspeed Grinding]], Mario may need to strain in order to avoid breaking free prematurely. This sacrifices some of his speed.
* While building speed in a [[Pedro spot]] or via [[Hyperspeed Grinding]], Mario may need to strain in order to avoid breaking free prematurely. This sacrifices some of his speed.