Start Sleeping: Difference between revisions

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The '''start sleeping''' actions the occurs when Mario has performed ten head turn cycles successively. The start sleeping action transitions into the [[sleeping action]] after Mario has finished the nodding animation.
{{Action_infobox
== Conditions for Action to Occur ==
|title= Start Sleeping
|image=
|official name=
|hex= 0x0C400202
|flags= Stationary, Idle, Allow First Person, Pause Exit
|group= Stationary
|id= 0x002
|into= Sleeping action
|out of= Idle
|animation=
|related= Sleep action, [[Waking up]]
}}
 
The '''start sleeping''' actions the occurs when [[Mario]] has performed ten head turn cycles successively whilst [[idle]]. The start sleeping action transitions into the [[sleeping action]] after Mario has finished the nodding animation.
==Conditions for Action to Occur==
In order for Mario to start sleeping, he has to fulfill the following requirements.
In order for Mario to start sleeping, he has to fulfill the following requirements.
* Mario has to not be:
*Mario has to not:
** In [[poison gas]] (he will cough)
**Be in [[poison gas]] (he will [[Coughing|cough]])
** In quicksand (he will do [[quicksand action]])
**Have [[quicksand]] depth above 30.0f (he will do [[quicksand action]])
** In [[snowy terrain]]
**Be in [[snowy terrain]] (he will [[shiver]])
* Mario has to:
*Mario has to:
** Have health above 0x300
**Have [[health]] above 0x300
** Completed 10 head turn cycles whilst [[idle]] without being interrupted
**Completed 10 head turn cycles whilst idle without being interrupted
== Behavior ==
==Behavior==
Mario performs the "head nod" animation, which can be interrupted by [[taking damage]], [[dying]] or certain inputs from the controller.{{actions}}
When Mario performs the start sleeping action, the following can be observed:
*The game performs the following checks on Mario
**check_common_idle_cancels
**If Mario has quicksand depth above 30.0f, he will do quicksand action
 
*Mario plays the following [[animations]]:
**MARIO_ANIM_START_SLEEP_IDLE
**MARIO_ANIM_START_SLEEP_SCRATCH
**MARIO_ANIM_START_SLEEP_YAWN
 
*Mario's eye state is set to "MARIO_EYES_HALF_CLOSED"
*The following [[sounds]] play:
**SOUND_ACTION_PAT_BACK
**SOUND_ACTION_TERRAIN_BODY_HIT_GROUND
**SOUND_MARIO_YAWNING
**SOUND_MARIO_IMA_TIRED
 
* After this, Mario will begin [[Sleeping action|sleeping]].
{{actions}}

Revision as of 22:56, 19 September 2022

Start Sleeping
Properties
Hex 0x0C400202
Action Flags Stationary, Idle, Allow First Person, Pause Exit
Action Group Stationary
ID 0x002
Transitions
Into Sleeping action
Out of Idle
Related Actions
Related Sleep action, Waking up


The start sleeping actions the occurs when Mario has performed ten head turn cycles successively whilst idle. The start sleeping action transitions into the sleeping action after Mario has finished the nodding animation.

Conditions for Action to Occur

In order for Mario to start sleeping, he has to fulfill the following requirements.

Behavior

When Mario performs the start sleeping action, the following can be observed:

  • The game performs the following checks on Mario
    • check_common_idle_cancels
    • If Mario has quicksand depth above 30.0f, he will do quicksand action
  • Mario plays the following animations:
    • MARIO_ANIM_START_SLEEP_IDLE
    • MARIO_ANIM_START_SLEEP_SCRATCH
    • MARIO_ANIM_START_SLEEP_YAWN
  • Mario's eye state is set to "MARIO_EYES_HALF_CLOSED"
  • The following sounds play:
    • SOUND_ACTION_PAT_BACK
    • SOUND_ACTION_TERRAIN_BODY_HIT_GROUND
    • SOUND_MARIO_YAWNING
    • SOUND_MARIO_IMA_TIRED