Speed conservation: Difference between revisions

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*Exiting text while holding a direction on the joystick
*Exiting text while holding a direction on the joystick
*Exiting a cutscene while holding a direction on the joystick
*Exiting a cutscene while holding a direction on the joystick
*Letting go of the owl (does not have any special requirements)
*Letting go of [[Hoot]] (does not have any special requirements)

Revision as of 06:09, 29 December 2020

Speed Conservation is the act of conserving your speed.

Technical Info

(TODO: elaborate on this. if you found this article looking for more info see this)

Speed Conservation is performed when you follow this sequence of events:

  • Have horizontal speed
  • Go into an area that will not update your speed (e.g. entering water or grabbing a pole
  • Exit this area into a sliding state

Methods

These are methods that will conserve your speed.

  • Grabbing a pole and entering a sliding state afterwards
  • Exiting water into a sliding state
  • Exiting text while holding a direction on the joystick
  • Exiting a cutscene while holding a direction on the joystick
  • Letting go of Hoot (does not have any special requirements)