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'''Speed''', often abbreviated as '''SPD''', is a type of internal variable that represents how many [[unit]]s [[Mario]] moves per frame. There are many speed variables, such as Horizontal Speed (HS), Vertical Speed (VS), X/Y/Z Speed, Sliding Speed, and X/Z Sliding Speed. These variables do not always represent how much Mario ''actually'' moves per frame; for example, when something is in his way, Mario can have horizontal speed without going anywhere. | '''Speed''', often abbreviated as '''SPD''', is a type of internal variable that represents how many [[unit]]s [[Mario]] moves per frame. There are many speed variables, such as Horizontal Speed (HS), Vertical Speed (VS), X/Y/Z Speed, Sliding Speed, and X/Z Sliding Speed. These variables do not always represent how much Mario ''actually'' moves per frame; for example, when something is in his way, Mario can have horizontal speed without going anywhere. See [[De Facto Speed]] for more. | ||
==Gravity== | ==Gravity== | ||
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The maximum amount of negative speed Mario is able to build up is approximately -3*10^38. At higher speeds, Mario's intended next position increases beyond the highest finite value the game can store his position in, and the game crashes. | The maximum amount of negative speed Mario is able to build up is approximately -3*10^38. At higher speeds, Mario's intended next position increases beyond the highest finite value the game can store his position in, and the game crashes. | ||
[[Category:Mechanics]] |