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(Removed the portion about qf's and added the linkage to the air step page. Was missing a large piece of detail and is simpler now.) |
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* While in [[quicksand]], if Mario attempts to enter the [[Double Jump|double jump]] or [[twirling]] actions he will single jump instead. Doing this with twirling is very complicated and requires the use of the [[Air Throw Landing|air throw landing]] action<ref>https://www.youtube.com/watch?v=wzUEzHk-ioQ</ref>. | * While in [[quicksand]], if Mario attempts to enter the [[Double Jump|double jump]] or [[twirling]] actions he will single jump instead. Doing this with twirling is very complicated and requires the use of the [[Air Throw Landing|air throw landing]] action<ref>https://www.youtube.com/watch?v=wzUEzHk-ioQ</ref>. | ||
== Behavior == | == Behavior == | ||
''Certain things here are more explained on their individual pages. If something lacks detail, check the link for more information.'' | |||
As with all airborne actions, a variety of "cancels" are checked prior to actually performing the jump action. These checks are as follows: | As with all airborne actions, a variety of "cancels" are checked prior to actually performing the jump action. These checks are as follows: | ||