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{{stub}}
{{object_infobox_2
[[File:MWttS_Secrets.gif|thumb|Mario Wings to the Sky star being spawned by activating 5 secrets.]]
|title= Secret
A secret is an invisible object typically overlayed onto yellow coins. Levels with secrets will always have five at any time, and when all secrets have been activated a star is spawned at a [[Star Marker]]. Once touched, a secret will make a noise increasing in pitch for each collected, and a counter is displayed upon collecting a secret counting up to five for each one collected.
|image= STROOP- Secret.png
|group=Level
|tangibility=
|gravity=
|friction=
|buoyancy=
|interaction=
|damage=
|coin_value=
|radius=100
|height=100
|hurtbox_radius=
|hurtbox_height=
|offset=
|coins=
}}
'''Secrets''' are invisible objects. When Mario touches one, an orange number appears showing how many secrets have been collected since entering the level, similar to red coins; when 5 are collected, a star is spawned.
 
==Locations==
Secrets appear in the following levels:
 
*[[Bob-omb Battlefield]]
 
*[[Shifting Sand Land]]
 
*[[Wet-Dry World]]
 
*[[Tiny-Huge Island]]
 
 
==Behavior==
The number of secrets remaining is checked by counting the number of objects with the secret trigger behavior. When Mario collides with a secret, an orange number is spawned 25 units above the secret's location if Mario has collected less than 5 secrets, a sound plays, and the secret is deactivated. When all objects with the behavior have been deactivated, the corresponding star spawns.
{{objects}}

Latest revision as of 04:04, 16 April 2022

Secret
STROOP- Secret.png
Technical Constants
Object Group Level
Hitbox
Radius 100
Height 100

Secrets are invisible objects. When Mario touches one, an orange number appears showing how many secrets have been collected since entering the level, similar to red coins; when 5 are collected, a star is spawned.

Locations

Secrets appear in the following levels:


Behavior

The number of secrets remaining is checked by counting the number of objects with the secret trigger behavior. When Mario collides with a secret, an orange number is spawned 25 units above the secret's location if Mario has collected less than 5 secrets, a sound plays, and the secret is deactivated. When all objects with the behavior have been deactivated, the corresponding star spawns.