RTA Guide/Tick Tock Clock: Difference between revisions

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[[File:TTC Clock Settings.jpg|thumb|The possible clock settings and their required angles.|left]]
[[File:TTC Clock Settings.jpg|thumb|The possible clock settings and their required angles.|left]]
==Clock Settings==
[[File:TTC Clock Settings.jpg|thumb|The possible clock settings and their required angles.|left]]
Tick Tock Clock has four clock settings. Each one depends on the position of the [[minute hand]] of the clock [[painting]] when Mario enters it. The clock settings are still, slow, fast, and random. Each clock setting affects the behavior of the moving [[object]]s within Tick Tock Clock, detailed under their specific object pages. Specifically, the following objects take into account the clock setting:
* [[Spinner]]s
* [[Cog]]s
* [[Rotating Block|Rotating block]]s
* [[Moving Bar|Moving bar]]s
* [[Pendulum]]s
* [[Elevator]]s
* [[Treadmill]]s
== Stage Entry ==
== Stage Entry ==
The placement of the minute hand when you enter the stage determines whether or not time is stopped or moving.
The placement of the minute hand when you enter the stage determines whether or not time is stopped or moving.