No Joystick Allowed Challenge: Difference between revisions

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{{stub}}
{{No Joystick Challenge Infobox}}
{{No Joystick Challenge Infobox}}
The '''No Joystick Allowed Challenge''' is a [[challenge]] in which the joystick on the controller is used as little as possible or not at all. Movement typically involves the following:
The '''No Joystick Allowed Challenge''' is a [[challenge]] in which the joystick on the controller is used as little as possible or not at all. Movement typically involves the following:
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* fast movement (e.g. racing Koopa the Quick, beating PSS under 21"0, the blue coin block timer)
* fast movement (e.g. racing Koopa the Quick, beating PSS under 21"0, the blue coin block timer)


== Frames and Magnitude ==
== Courses that Cannot Be Completed ==
The game has a range of “how far” the joystick is pushed out at any given time. This ranges from 0-20.
A magnitude of two is the minimum needed to preform most actions the require the stick. (I.e. open most doors)
 
Frames refers to how many frames the stick is pushed out. Generally only one frame is required to preform most actions the require the stick. (I.e. open most doors)
 
== Missions that Have Not Been Completed ==


{| class="wikitable sortable"
{| class="wikitable sortable"
! Course !! Mission !! Reason !! Minimum Frames/Magnitude required
! Course !! Mission !! Reason
|-
| JRB || Plunder in the Sunken Ship || There's no way to enter the sunken ship.
|-
| JRB || Can the Eel Come Out to Play? || There's no way to activate the star while facing towards the star.
|-
| JRB || Red Coins on the Ship Afloat || There's no way to collect the red coin near the jet stream.
|-
| JRB || Blast to the Stone Pillar || There's no way to reach the pillars or the star platform.
|-
| JRB || Through the Jet Stream || There's no way to reach the star.
|-
| JRB || 100 Coins || There's no way to collect every blue coin.
|-
| CCM || Slip Slidin' Away || There's no way to open the door to leave the cabin. || 1F of 2M
|-
|-
| CCM || Big Penguin Race || There's no way to finish the race fast enough without cheating.
| JRB || Plunder in the Sunken Ship || The sunken ship cannot be entered.
|-
|-
| CCM || Snowman's Lost His Head || There's no way to reach the checkpoint before the snowman's body does.
| JRB || Can the Eel Come Out to Play? || The star cannot be activated while facing towards it.
|-
|-
| CCM || Wall Kicks Will Work || There's no way to reach the star.
| JRB || Red Coins on the Ship Afloat || The red coin near the jet stream cannot be collected.
|-
|-
| BBH || Go On a Ghost Hunt || There's no way to open any doors.
| JRB || Blast to the Stone Pillar || Neither the pillars nor star platform cannot be reached.
|-
|-
| BBH || Ride Big Boo's Merry-Go-Round || There's no way to open any doors.
| JRB || Through the Jet Stream || The star cannot be reached.
|-
|-
| BBH || Secret of the Haunted Books || There's no way to open any doors.
| JRB || 100 Coins || It is not possible to collect every blue coin.
|-
|-
| BBH || Seek the 8 Red Coins || There's no way to open any doors.
| CCM || Slip Slidin' Away || The door cannot be opened to leave the cabin.
|-
|-
| BBH || Big Boo's Balcony || There's no way to open any doors.
| CCM || Big Penguin Race ||The race cannot be finished fast enough without cheating.
|-
|-
| BBH || Eye to Eye in the Secret Room || There's no way to open any doors.
| CCM || Snowman's Lost His Head || The checkpoint cannot be reached before the snowman's body does.
|-
|-
| BBH || 100 Coins || There's no way to open any doors.
| CCM || Wall Kicks Will Work || The star cannot be reached.
|-
|-
| HMC || Swimming Beast in the Cavern || There's no way to open any doors.
| BBH || Go On a Ghost Hunt || No doors can be opened.
|-
|-
| HMC || Elevate for 8 Red Coins || There's no way to open any doors.
| BBH || Ride Big Boo's Merry-Go-Round || No doors can be opened.
|-
|-
| HMC || Metal-Head Mario Can Move! || There's no way to open any doors.
| BBH || Secret of the Haunted Books || No doors can be opened.
|-
|-
| HMC || Navigating the Toxic Maze || There's no way to open any doors.
| BBH || Seek the 8 Red Coins || No doors can be opened.
|-
|-
| HMC || A-Maze-ing Emergency Exit || There's no way to open any doors.
| BBH || Big Boo's Balcony || No doors can be opened.
|-
|-
| HMC || Watch for Rolling Rocks || There's no way to open any doors.
| BBH || Eye to Eye in the Secret Room || No doors can be opened.
|-
|-
| HMC || 100 Coins || There's no way to open any doors.
| BBH || 100 Coins || No doors can be opened.
|-
|-
| LLL || Boil the Big Bully || There's no way to leave the starting platform.
| HMC || Swimming Beast in the Cavern || No doors can be opened.
|-
|-
| LLL || Bully the Bullies || There's no way to leave the starting platform.
| HMC || Elevate for 8 Red Coins || No doors can be opened.
|-
|-
| LLL || 8-Coin Puzzle with 15 Pieces || There's no way to leave the starting platform.
| HMC || Metal-Head Mario Can Move! || No doors can be opened.
|-
|-
| LLL || Red-Hot Log Rolling || There's no way to leave the starting platform.
| HMC || Navigating the Toxic Maze || No doors can be opened.
|-
|-
| LLL || Hot-Foot-It into the Volcano || There's no way to leave the starting platform.
| HMC || A-Maze-ing Emergency Exit || No doors can be opened.
|-
|-
| LLL || Elevator Tour in the Volcano || There's no way to leave the starting platform.
| HMC || Watch for Rolling Rocks || No doors can be opened.
|-
|-
| LLL || 100 Coins || There's no way to leave the starting platform.
| HMC || 100 Coins || No doors can be opened.
|-
|-
| DDD || Board Bowser's Sub || There's no way to dive under the water.
| LLL || Boil the Big Bully || It is not possible to leave the starting platform.
|-
|-
| DDD || Chests in the Current || There's no way to dive under the water.
| LLL || Bully the Bullies || It is not possible to leave the starting platform.
|-
|-
| DDD || Pole-Jumping for Red Coins || There's no way to dive under the water.
| LLL || 8-Coin Puzzle with 15 Pieces || It is not possible to leave the starting platform.
|-
|-
| DDD || Through the Jet Stream || There's no way to dive under the water.
| LLL || Red-Hot Log Rolling || It is not possible to leave the starting platform.
|-
|-
| DDD || The Manta Ray's Reward || There's no way to dive under the water.
| LLL || Hot-Foot-It into the Volcano || It is not possible to leave the starting platform.
|-
|-
| DDD || Collect the Caps… || There's no way to dive under the water.
| LLL || Elevator Tour in the Volcano || It is not possible to leave the starting platform.
|-
|-
| DDD || 100 Coins || There's no way to dive under the water.
| LLL || 100 Coins || It is not possible to leave the starting platform.
|-
|-
| WDW || Shocking Arrow Lifts! || There's no way to open the star block.
| DDD || Board Bowser's Sub || It is not possible to dive under the water.
|-
|-
| WDW || Secrets in the Shallows & Sky || There's no way to reach the secret behind the pushable block.
| DDD || Chests in the Current || It is not possible to dive under the water.
|-
|-
| WDW || Express Elevator--Hurry Up! || There's no way to get onto the elevator after it lowers.
| DDD || Pole-Jumping for Red Coins || It is not possible to dive under the water.
|-
|-
| WDW || Go to Town for Red Coins || There's no way to reach the town.
| DDD || Through the Jet Stream || It is not possible to dive under the water.
|-
|-
| WDW || Quick Race Through Downtown! || There's no way to reach the town.
| DDD || The Manta Ray's Reward || It is not possible to dive under the water.
|-
|-
| WDW || 100 Coins || There's no way to collect 5 of the 6 blue coins.
| DDD || Collect the Caps… || It is not possible to dive under the water.
|-
|-
| TTM || Scale the Mountain || There's no way to leave the starting area.
| DDD || 100 Coins || It is not possible to dive under the water.
|-
|-
| TTM || Mystery of the Monkey Cage || There's no way to leave the starting area.
| WDW || Shocking Arrow Lifts! || The star block cannot be opened.
|-
|-
| TTM || Scary 'Shrooms, Red Coins || There's no way to leave the starting area.
| WDW || Secrets in the Shallows & Sky || The secret behind the pushable block is unreachable.
|-
|-
| TTM || Mysterious Mountainside || There's no way to leave the starting area.
| WDW || Express Elevator--Hurry Up! || The elevator cannot be reached after it lowers.
|-
|-
| TTM || Breathtaking View from Bridge || There's no way to leave the starting area.
| WDW || Go to Town for Red Coins || The town cannot be reached.
|-
|-
| TTM || Blast to the Lonely Mushroom || There's no way to leave the starting area.
| WDW || Quick Race Through Downtown! || The town cannot be reached.
|-
|-
| TTM || 100 Coins || There's no way to leave the starting area.
| WDW || 100 Coins || It is not possible to collect more than 2 blue coins.
|-
|-
| THI || Rematch with Koopa the Quick || There's no way to beat KtQ to the finish.
| THI || Rematch with Koopa the Quick || It is not possible to beat Koopa the Quick to the finish.
|-
|-
| THI || Five Itty Bitty Secrets || There's no way to reach the star platform.
| THI || Five Itty Bitty Secrets || The star platform cannot be reached.
|-
|-
| THI || Wiggler's Red Coins || There's no way to reach the red coin on the tall platform in the corner.
| THI || Wiggler's Red Coins || The red coin on the tall platform in the corner cannot be reached.
|-
|-
| TTC || Stomp on the Thwomp || There's no way to reach the walkway.
| TTC || Stomp on the Thwomp || The walkway cannot be reached.
|-
|-
| TTC || 100 Coins || There's no way to reach the walkway or collect enough blue coins.
| TTC || 100 Coins || The walkway cannot be reached, and it is impossible to collect enough blue coins.
|-
|-
| RR || Cruiser Crossing the Rainbow || There's no way to get onto the ship.
| RR || Cruiser Crossing the Rainbow || It is not possible to get onto the ship.
|-
|-
| RR || Coins Amassed in a Maze || There's no way to collect all the red coins.
| RR || Somewhere Over the Rainbow || It is not possible to reach the ship.
|-
|-
| RR || Somewhere Over the Rainbow || There's no way to reach the ship.
| RR || 100 Coins || It is not possible to reach the ship or collect enough blue coins.
|-
|-
| RR || 100 Coins || There's no way to reach the ship or collect enough blue coins.
| TotWC || Red Coins || It is not possible to collect any of the red coins.
|-
|-
| TotWC || Red Coins || There's no way to collect all the red coins.
| CotMC || Red Coins || It is not possible to travel upstream.
|-
|-
| CotMC || Red Coins || There's no way to travel upstream.
| VCutM || Red Coins || It is not possible to collect the red coins on the ramp.
|-
|-
| VCutM || Red Coins || There's no way to collect the red coins on the ramp.
| PSS || Under 21"0 || The race cannot be finished fast enough.
|-
|-
| PSS || Under 21"0 || There's no way to finish the race fast enough.
| SA || Red Coins || It is not possible to turn towards the red coins or swim upwards.
|-
|-
| SA || Red Coins || There's no way to turn towards the red coins or swim upwards.
| WMotR || Red Coins || It is not possible to turn towards the red coins or stop falling.
|-
|-
| WMotR || Red Coins || There's no way to turn towards the red coins or stop falling.
| BitS || Completion || It is not possible to pass the gap after the Chuckya.
|-
|-
| BitS || Completion || There's no way to get past the gap after the chuckya.
| BitDW || Red Coins || It is not possible to get the red coin at the beginning before the block switch timer runs out.
|-
|-
| BitDW || Red Coins || There's no way to get the red coin at the beginning.
| BitS || Red Coins || It is not possible to pass the gap after the Chuckya.
|-
| BitFS || Red Coins || There's no way to get the red coin on the mesh square.
|-
| BitS || Red Coins || There's no way to get past the gap after the chuckya.
|}
|}
==External Links==
[https://docs.google.com/spreadsheets/d/1aNxLWOJjNuQ5M9oq2WOz3NKB6Z2H-SJANbLUPmygvtY Spreadsheet for the challenge]
{{Challenges}}

Revision as of 15:01, 23 April 2019

No Joystick Allowed Challenge
Individual stars collectible 56
Overall stars collectible 0
Is beatable No
Star Details
BoB

Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png

WF

Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png

JRB

Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 1.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png

CCM

Challenge infobox star 0.png Challenge infobox star 1.png Challenge infobox star 0.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 0.png Challenge infobox star 1.png

BBH

Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png

HMC

Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png

LLL

Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png

SSL

Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png

DDD

Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png

SL

Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png

WDW

Challenge infobox star 0.png Challenge infobox star 1.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png

TTM

Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png

THI

Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 1.png Challenge infobox star 1.png

TTC

Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 0.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 0.png

RR

Challenge infobox star 0.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 1.png Challenge infobox star 0.png Challenge infobox star 0.png

Secret

Challenge infobox star 1.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png

Castle

Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png Challenge infobox star 0.png

Bowser

Bowser Key 1.png Bowser Key 1.png Challenge infobox star 0.png Challenge infobox star 1.png Challenge infobox star 0.png

The No Joystick Allowed Challenge is a challenge in which the joystick on the controller is used as little as possible or not at all. Movement typically involves the following:

  • a punch followed by a Single Jump, which provides forward movement
  • a backflip, which provides backward movement
  • a punch followed by a Single Jump to move off a ledge, followed by a ledge grab, which provides a means of facing perpendicular to the ledge
  • a backflip whose landing lag falls off a ledge, followed by a dive back onto the floor, which provides a way of changing Mario's angle since he'll orient his angle along the floor's slope
  • sliding down slopes, which provides a way of changing Mario's angle
  • enemy knockback, which provides a way of changing Mario's angle
  • chuckya throws, which provides a way of changing Mario's angle
  • twirling with strategic A-held frames to slow the descent, which provides a way of changing Mario's angle
  • repeated pole grabs, which provides a way of changing Mario's angle
  • ground pounding, which provides a way of manipulating RNG (specifically, by advancing RNG by 80 calls)

Difficulties to this challenge include the following:

  • entering doors
  • aiming while swimming
  • aiming while flying
  • fast movement (e.g. racing Koopa the Quick, beating PSS under 21"0, the blue coin block timer)

Courses that Cannot Be Completed

Course Mission Reason
JRB Plunder in the Sunken Ship The sunken ship cannot be entered.
JRB Can the Eel Come Out to Play? The star cannot be activated while facing towards it.
JRB Red Coins on the Ship Afloat The red coin near the jet stream cannot be collected.
JRB Blast to the Stone Pillar Neither the pillars nor star platform cannot be reached.
JRB Through the Jet Stream The star cannot be reached.
JRB 100 Coins It is not possible to collect every blue coin.
CCM Slip Slidin' Away The door cannot be opened to leave the cabin.
CCM Big Penguin Race The race cannot be finished fast enough without cheating.
CCM Snowman's Lost His Head The checkpoint cannot be reached before the snowman's body does.
CCM Wall Kicks Will Work The star cannot be reached.
BBH Go On a Ghost Hunt No doors can be opened.
BBH Ride Big Boo's Merry-Go-Round No doors can be opened.
BBH Secret of the Haunted Books No doors can be opened.
BBH Seek the 8 Red Coins No doors can be opened.
BBH Big Boo's Balcony No doors can be opened.
BBH Eye to Eye in the Secret Room No doors can be opened.
BBH 100 Coins No doors can be opened.
HMC Swimming Beast in the Cavern No doors can be opened.
HMC Elevate for 8 Red Coins No doors can be opened.
HMC Metal-Head Mario Can Move! No doors can be opened.
HMC Navigating the Toxic Maze No doors can be opened.
HMC A-Maze-ing Emergency Exit No doors can be opened.
HMC Watch for Rolling Rocks No doors can be opened.
HMC 100 Coins No doors can be opened.
LLL Boil the Big Bully It is not possible to leave the starting platform.
LLL Bully the Bullies It is not possible to leave the starting platform.
LLL 8-Coin Puzzle with 15 Pieces It is not possible to leave the starting platform.
LLL Red-Hot Log Rolling It is not possible to leave the starting platform.
LLL Hot-Foot-It into the Volcano It is not possible to leave the starting platform.
LLL Elevator Tour in the Volcano It is not possible to leave the starting platform.
LLL 100 Coins It is not possible to leave the starting platform.
DDD Board Bowser's Sub It is not possible to dive under the water.
DDD Chests in the Current It is not possible to dive under the water.
DDD Pole-Jumping for Red Coins It is not possible to dive under the water.
DDD Through the Jet Stream It is not possible to dive under the water.
DDD The Manta Ray's Reward It is not possible to dive under the water.
DDD Collect the Caps… It is not possible to dive under the water.
DDD 100 Coins It is not possible to dive under the water.
WDW Shocking Arrow Lifts! The star block cannot be opened.
WDW Secrets in the Shallows & Sky The secret behind the pushable block is unreachable.
WDW Express Elevator--Hurry Up! The elevator cannot be reached after it lowers.
WDW Go to Town for Red Coins The town cannot be reached.
WDW Quick Race Through Downtown! The town cannot be reached.
WDW 100 Coins It is not possible to collect more than 2 blue coins.
THI Rematch with Koopa the Quick It is not possible to beat Koopa the Quick to the finish.
THI Five Itty Bitty Secrets The star platform cannot be reached.
THI Wiggler's Red Coins The red coin on the tall platform in the corner cannot be reached.
TTC Stomp on the Thwomp The walkway cannot be reached.
TTC 100 Coins The walkway cannot be reached, and it is impossible to collect enough blue coins.
RR Cruiser Crossing the Rainbow It is not possible to get onto the ship.
RR Somewhere Over the Rainbow It is not possible to reach the ship.
RR 100 Coins It is not possible to reach the ship or collect enough blue coins.
TotWC Red Coins It is not possible to collect any of the red coins.
CotMC Red Coins It is not possible to travel upstream.
VCutM Red Coins It is not possible to collect the red coins on the ramp.
PSS Under 21"0 The race cannot be finished fast enough.
SA Red Coins It is not possible to turn towards the red coins or swim upwards.
WMotR Red Coins It is not possible to turn towards the red coins or stop falling.
BitS Completion It is not possible to pass the gap after the Chuckya.
BitDW Red Coins It is not possible to get the red coin at the beginning before the block switch timer runs out.
BitS Red Coins It is not possible to pass the gap after the Chuckya.

External Links

Spreadsheet for the challenge