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Revision as of 18:34, 3 January 2019 by ChouxZi3 (talk | contribs) (lowercase t)
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Welcome to Ukikipedia

This wiki is dedicated to recording expert level knowledge of Super Mario 64. The purpose of this wiki is to allow people to find information that isn't easily available on other websites or by a quick Google search. If you want to contribute, feel free to join the Ukikipedia Discord server. If you wish to find more general information about SM64, please check the Super Mario Wiki. If you're looking for information related to RTA speedrunning, check the SM64 Speedrunning Wiki. Enjoy!



Resources



SM64 TASing Competition Joins GSA to Start 10th Year

Last week, the SM64 TASing Competition hosted its final results stream of 2018. Every two weeks for the entire year, a “task” was released to the public, to be completed by competitors...
JoshDuMan 2018-12-31 12:00:52
Giles Goddard and Mario 64’s Progressive Coding Language – Ukikipedia News 7
In the early 90s at the Consumer Electronics Show, Nintendo staff were shown something that stunned them. Seemingly, a group had broken the copyright protection on the Game Boy, reverse engineered...
JoshDuMan 2018-12-17 12:00:42
Site Update: Ukikipedia News is Swapping to be Biweekly
Due to the amount of work that goes into producing high-quality articles, Ukikipedia News is swapping to become biweekly and will only post a news story every other week. We thank everyone who has...
JoshDuMan 2018-12-15 20:50:42
bad_boot Discovers New Memory Manipulation Method, Turns Bob-ombs into Butterflies – Ukikipedia News Week 6
Memory manipulation glitches can be some of the most game breaking and bizarre exploits in a game. Editing memory in unattended ways can lead to arbitrary code execution (ACE), a glitch that can co...

JoshDuMan 2018-12-03 12:00:13