List of unsolved glitches: Difference between revisions

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(Added BitDW spawning displacement (unsolved even though researched))
(added extra clip for BitDW displacement and claim of 3DAll stars)
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|BitFS elevator downwarp||Mario was teleported downward from the BitFS elevator during a race, this glitch has only been documented once on the US N64 version of the game||[https://youtu.be/X-FgI9zG0k4?t=1747 "BitFS elevator downwarp"]
|BitFS elevator downwarp||Mario was teleported downward from the BitFS elevator during a race, this glitch has only been documented once on the US N64 version of the game||[https://youtu.be/X-FgI9zG0k4?t=1747 "BitFS elevator downwarp"]
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|BitDW Spawning Displacement||Mario spawned in the level at a location different than normal, which seems to be caused by [[Spawning displacement|spawning displacement]]. However, the trap doors in the castle lobbies get overwritten on level load (By the moving platforms on object slots 23/24) and the behavior has never been reproduced||[https://youtu.be/TBjjG7SjlFU?t=3433 "L'ICEBERG de MARIO 64 : 100% expliqué" by Farod]
|BitDW Spawning Displacement||Mario spawned in the level at a location different than normal, which seems to be caused by [[Spawning displacement|spawning displacement]]. However, the trap doors in the castle lobbies get overwritten on level load and have no traction and the behavior has never been reproduced consistantly. There are also claims of people being affected on the [[3D All Stars|3D-All stars]] version of the game, although those claims cannot be verified||[https://youtu.be/TBjjG7SjlFU?t=3433 "L'ICEBERG de MARIO 64 : 100% expliqué" by Farod]<br>[https://www.youtube.com/watch?v=oV5RwusPJ1A "unknown sm64 glitch - spawning displacement in bitdw" by Tabascoth Secondary (Reupload of a tweet)]
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{{Glitches}}
{{Glitches}}

Revision as of 14:43, 5 January 2023

This article lists glitches whose cause has not been determined.

Glitch Description Known Occurrences
TTC Upwarp The TTC Upwarp glitch caused Mario to teleport from one of the TTC spinning platforms to near the ceiling of the platform above it. The glitch has only been documented one time and may be hardware related. "TTC Upwarp Highlight" by UncommentatedPannen
TTC Push Block Downwarp One of the moving bars in TTC suddenly teleported downwards. The warp itself happened off-camera but the moving bar was in the wrong spot after. Since both this and the TTC upwarp involve objects having their Y-position change suddenly, the two may be related in some way. However, the same glitch has since occurred multiple times to the same person, along with several other strange glitches. It is now thought to simply be a problem with the runner's hardware, although the exact nature of the problem is unknown. "weird teleporting thing" by dumpdome64 "mario" by dupdome
Sound Glitch Sound glitch is specifically a crash in the audio thread of the game, which will crash the game thread once the two attempt to sync (typically level loading). Most methods of crashing this way unexplained and only recently has the concept of the audio thread crashing become the understood major thing that connects all "sound glitches." "sound glitch in DW?" by taihou64
"Soundglitch on US?" clipped by Menstilo
"Super Mario 64 - Secrets In The Shallows & Sky 32"43" by Xiah7s
"Super Mario 64: BitS No Sound Glitch (Non-TAS)" by Rene
"SM64 No Sound Death Glitch" by Mitagi
"sound glitch on BLJs" by Racingman1
"sound glitch (US)" by Millnium
Unexplained Crashes These are seemingly random crashes whose causes are unknown. "MIPS Crash"
"WDW Crash"
"WF Crash"
DDD Submarine Emulator Crash The game sometimes crashes near the Submarine in DDD on emulator for unknown reasons. "Submarine Crash by Lancerity"
"Submarine Crash by Galaxtic"
"Submarine Crash by Katun24"
Temporary Game Freeze The game briefly froze and then unfroze in these instances. "RR Game Freeze"
"Bowser 1 Game Freeze"
BitFS elevator downwarp Mario was teleported downward from the BitFS elevator during a race, this glitch has only been documented once on the US N64 version of the game "BitFS elevator downwarp"
BitDW Spawning Displacement Mario spawned in the level at a location different than normal, which seems to be caused by spawning displacement. However, the trap doors in the castle lobbies get overwritten on level load and have no traction and the behavior has never been reproduced consistantly. There are also claims of people being affected on the 3D-All stars version of the game, although those claims cannot be verified "L'ICEBERG de MARIO 64 : 100% expliqué" by Farod
"unknown sm64 glitch - spawning displacement in bitdw" by Tabascoth Secondary (Reupload of a tweet)