Hyperspeed: Difference between revisions

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* [[Hyperspeed Grinding]]
* [[Hyperspeed Grinding]]
* [[Subframe Grinding]]
* [[Subframe Grinding]]
* [[Hyperspeed Turn Around]]
* [[Hyperspeed Turnaround]]
* [[Hyperspeed Jump Kicks]]
* [[Hyperspeed Jump Kicks]]
* [[Hyperspeed Slide Kicks]]
* [[Hyperspeed Slide Kicks]]

Revision as of 21:43, 15 June 2018

Hyperspeed in Super Mario 64 is a term that refers to an abnormally large amount of speed, usually for Mario. This speed is often obtained via glitches or physics exploits. Hyperspeed is often helpful in speedruns because it allows quicker movement, as well as the ability to clip through walls. It helps in some challenges.

List of hyperspeed methods:

Some techniques cause Mario's position to change quickly, without technically changing his speed: