Hyperspeed: Difference between revisions

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Hyperspeed in [[Super Mario 64]] is a term that refers to an abnormally large amount of speed, usually for [[Mario]]. This speed is often obtained via [[Glitches|glitches]] or physics exploits. Hyperspeed is often helpful in speedruns because it allows quicker movement, as well as the ability to clip through walls. It helps in some [[Challenge|challenges]].
'''Hyperspeed''' is an abnormally large amount of speed. Though hyperspeed usually refers to [[Mario]]'s speed, it can also be applied to other objects. Hyperspeed is often obtained via [[glitches]] or physics exploits. Hyperspeed is often helpful in speedruns and [[challenge]]s because it allows quicker movement and the ability to clip through walls.


List of hyperspeed methods:
==Methods==
* [[Backward Long Jump]]
Methods to gain hyperspeed include:
* [[Backwards Long Jump]]
* [[Hyperspeed Walking]]
* [[Hyperspeed Walking]]
* [[Hyperspeed Wall Kicks]]
* [[Hyperspeed Wall Kicks]]
* [[Hyperspeed Water Sliding]]
* [[Hyperspeed Water Sliding]]
* [[C^ Hyperspeed]]
* [[Hyperspeed Punching]]
* [[Hyperspeed Punching]]
* [[Hyperspeed Grinding]]
* [[Hyperspeed Grinding]]
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* [[Hyperspeed Braking]]
* [[Hyperspeed Braking]]
* [[Backward Shell Hyperspeed]]
* [[Backward Shell Hyperspeed]]
 
* [[Forward Shell Hyperspeed]]
* [[10k Glitch]]
* [[Wiggler Hyperspeed]]
* [[Wind Hyperspeed]]
* [[Boo Hyperspeed]]
* [[Bully Battery]]
* [[Hyperspeed Crawling]]
Some techniques cause Mario's position to change quickly, without technically changing his speed:
Some techniques cause Mario's position to change quickly, without technically changing his speed:
* [[Shell Mario]]
* [[Shell Mario]]
* [[Bloated Bob-Omb]]
* [[Bloated Bob-omb]]
 
{{glitches}}
 
<!-- Adding to Category:Glitches -->
[[Category:Glitches]]
[[Category:Hyperspeed]]
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