HP: Difference between revisions

181 bytes added ,  30 June 2019
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=== Environment ===
=== Environment ===
*Contact with lava removes 3 sectors
{| class="wikitable"
|-
! Item(s) !! DEC !! Sector !! DEC (no hat) !! Sector (no hat)
|-
| Small Fall Damage || 8 || -2 || 12 || -3
|-
| Lava || 12 || -3 || 18 || -4.5
|-
| Big Fall Damage || 16 || -4 || 24 || -6
|}
 
 
*If Mario remains in the squished state for 10 seconds straight, then his HP will be set to 255, and he will die as a result.
*If Mario remains in the squished state for 10 seconds straight, then his HP will be set to 255, and he will die as a result.
*Note that going out of bounds, going near the death barrier, going into the whirlpool in DDD, and going into the quicksand in SSL all kill Mario, but they don't actually change his HP.
*Note that going out of bounds, going near the death barrier, going into the whirlpool in DDD, and going into the quicksand in SSL all kill Mario, but they don't actually change his HP.
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