HOLP: Difference between revisions

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[[File:HOLP.png|thumb|246px]]
[[File:HOLP.png|thumb|246px]]
The '''HOLP''', short for '''Held Object's Last Position''', represents a set of values comprising the coordinates at which to render a held [[object]] [[Limbo|ticket]]. They are, under most circumstances, the last coordinates at which Mario has held a ticket has been held, and the variables remain constant between [[course]]s and [[file]]s. When thrown or released, objects are retrieved from [[limbo]] to the real world at the HOLP, which is not necessarily directly in front of [[Mario]]. Using certain glitches, the HOLP can be abused to spawn objects away from Mario when released.
The '''HOLP''', short for '''Held Object's Last Position''', represents a set of values comprising the coordinates at which to render a held [[object]] [[Limbo|ticket]]. They are, under most circumstances, the last coordinates at which Mario has held a ticket has been held, and the variables remain constant between [[List of courses|course]]s and [[file]]s. When thrown or released, objects are retrieved from [[limbo]] to the real world at the HOLP, which is not necessarily directly in front of [[Mario]]. Using certain glitches, the HOLP can be abused to spawn objects away from Mario when released.


If a ticket does not render for whatever reason, the HOLP will not update. Thus, a player can release an object remotely by performing such a glitch, such as using the [[hat in hand]] glitch, doing an [[Instant Release]], using pause-buffered hit-stun, or moving Mario over about 20,300 [[unit]]s away from the [[camera]].
If a ticket does not render for whatever reason, the HOLP will not update. Thus, a player can release an object remotely by performing such a glitch, such as using the [[hat in hand]] glitch, doing an [[Instant Release]], using pause-buffered hit-stun, or moving Mario over about 20,300 [[unit]]s away from the [[camera]].
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