Fly Guy: Difference between revisions

134 bytes added ,  12 October 2023
m
new template
No edit summary
m (new template)
 
(5 intermediate revisions by 3 users not shown)
Line 3: Line 3:
{{object_infobox_2
{{object_infobox_2
|title= Fly Guy
|title= Fly Guy
|image=STROOP- Fly Guy.png
|image= STROOP- Fly Guy.png
|group=Genactor
|group=Genactor
|group2=Common0
|modelID=0xDC
|tangibility=1000
|gravity=0
|friction=0
|buoyancy=0
|interaction=Bounce Top
|damage=2
|coin_value=2
|radius=70
|radius=70
|height=60
|height=60
|hurtbox_radius=40
|hurtbox_radius=40
|hurtbox_height=50
|hurtbox_height=50
|damage=2
|offset=0
|damage_hatless=3
|coins=2
|coin_value=2
|behaviorScript=[https://github.com/n64decomp/sm64/blob/master/data/behavior_data.c#L5153 Fly Guy Initialization Code]
|tangibility= 1000
|behaviorCode=[https://github.com/n64decomp/sm64/blob/master/src/game/behaviors/fly_guy.inc.c Fly Guy behavior file]
|interaction= Bounce Top
|surfaces=
|found_in=[[Shifting Sand Land]] (both types), [[Snowman's Land]] (non-fire-shooting), [[Tall Tall Mountain]] (fire-shooting), [[Tiny-Huge Island]] (huge island, both types), [[Rainbow Ride]] (non-fire-shooting)
|expand=
}}
}}


Line 39: Line 44:


Size manipulation is a consequence of Fly Guy's shooting fire animation, so it can only be done on the Fly Guys that can shoot fire.
Size manipulation is a consequence of Fly Guy's shooting fire animation, so it can only be done on the Fly Guys that can shoot fire.
==References==
<references />
[[Category:Enemies]]
{{objects}}
577

edits