Crash: Difference between revisions

4 bytes removed ,  15 October 2023
wrong source for denorm
m (slight reqording)
(wrong source for denorm)
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|Casting a shadow on a corrupted triangle
|Casting a shadow on a corrupted triangle
| style="background-color: #ff9696" | Floating-Point Unimplemented Operation
| style="background-color: #ff9696" | Floating-Point Unimplemented Operation
|The limit iof surface triangle loaded at once in the game is 2300. However, in [[Hazy Maze Cave]], when using [[Mario's Platform Adventure]], it is possible to load more triangle than this limit. This causes the surfaceList to overwrite part of the face table. If the game tries to cast a shadow on one of the "triangles" created by this situation, the normalX of the triangle will be a pointer and be processed as a denormalized float, which crashes the game when used for arithmethic.<ref>[https://www.twitch.tv/danpark/v/1934180374?sr=a&t=3885s HMC Denorm Crash]</ref>
|The limit iof surface triangle loaded at once in the game is 2300. However, in [[Hazy Maze Cave]], when using [[Mario's Platform Adventure]], it is possible to load more triangle than this limit. This causes the surfaceList to overwrite part of the face table. If the game tries to cast a shadow on one of the "triangles" created by this situation, the normalX of the triangle will be a pointer and be processed as a denormalized float, which crashes the game when used for arithmethic.<ref>[https://www.twitch.tv/videos/1951116583?t=00h48m42s HMC Denorm Crash]</ref>
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|Having the same position as the camera's position || style="background-color: #ff9696" |Floating-Point Division-by-Zero||When Mario stands in the same position as the camera, the game will crash due to a division by zero error.<ref>[https://www.youtube.com/watch?v=vK16L2J0la4 "Faster fastest crash in BoB" by Madghostkek]</ref>
|Having the same position as the camera's position || style="background-color: #ff9696" |Floating-Point Division-by-Zero||When Mario stands in the same position as the camera, the game will crash due to a division by zero error.<ref>[https://www.youtube.com/watch?v=vK16L2J0la4 "Faster fastest crash in BoB" by Madghostkek]</ref>
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