Cool, Cool Mountain: Difference between revisions

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{{speedrun_guides}}
{{course_infobox
{{course_infobox
|title=Cool, Cool Mountain
|title=Cool, Cool Mountain
|image= Course4.jpg
|image= CCM.png
|abbreviation=CCM
|abbreviation=CCM
|environment=Mountain
|terrain=Snowy/Slide
|setting=Snowy
|setting=Snowy
|water=None
|water=Tiny
|yellow-coins=105
|yellow-coins=105
|red-coins=8
|red-coins=8
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|overview_2=STROOP- CCM Slide.png
|overview_2=STROOP- CCM Slide.png
}}
}}
'''Cool, Cool Mountain''' is the fourth course in Super Mario 64. It can be accessed from the painting on the left side of the room near the door to [[Bob-omb Battlefield]], on the first floor of Princess Peach's castle. The door leading to it requires at least 3 Power Stars to be opened.
'''Cool, Cool Mountain''' is the fourth course of ''[[Super Mario 64]]''. It can be accessed from the painting on the left side of the room near the door to [[Bob-omb Battlefield]], on the first floor of Princess Peach's castle. The door leading to it requires at least 3 Power Stars to be opened.


==Course Versions==
==Course Versions==
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Additionally, the penguin will become a fat penguin once 120 stars are collected.
Additionally, the penguin will become a fat penguin once 120 stars are collected.
==Coins==
The coin placement in this course is unique, with how half of the coins are in the main area, and half are in the slide. If all of the coins are collected, a maximum of 154 coins are collectible. There is a theoretical way to raise this maximum - with the use of penguin [[Time Stop]], you could collect coins and then enter the chimney to get infinite coins. However, no method has been successful in getting Mario to the chimney, and the max height reached is only near the blue coin block.
{{CCM Coins}}
==TASes==
Star 1: https://youtu.be/PLdo_h4vJI4<ref name="wr">TAS Times: https://docs.google.com/spreadsheets/d/12Sl41gqLUGzBU0p1nx7uNKOAP835NIoFXqda1j6oqag/</ref>
Star 2: https://youtu.be/RYxZJmP9bag?t=29s<ref name="wr" />
Star 3: https://youtu.be/FSPS-JIBpIU<ref name="wr" />
Star 4: https://youtu.be/GY_FGhIE7vk
Star 5: https://youtu.be/ou_8b2l8OwM<ref name="wr" />
Star 6: https://youtu.be/ZKCXptOS4nU<ref name="wr" />


==A Press Counts==
==A Press Counts==
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|}
|}
===Entering Cool, Cool Mountain ''(0x)''===
===Entering Cool, Cool Mountain ''(0x)''===
:''Video: https://youtu.be/mlHzqJn2SMs?t=58s ''


Performing a dive recover (press ''B'' at run speed) allows entering the painting without pressing A.
Performing a dive recover (press ''B'' at run speed) allows entering the painting without pressing A.
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:''Video: https://youtu.be/vqbq-yeLWbI ''
:''Video: https://youtu.be/vqbq-yeLWbI ''


Since Mario already starts out at higher grounds of the course, and there are teleporters available to teleport Mario back to the top, this star presents no issues. That being said, frame-walking is required to get up a slope to reach the chimney that leads to the slide. Once exiting out the slide, the star is reachable with a precise dive recover (the star is only 257 units above ground<ref>Star Heights: https://youtu.be/xE7hrQ8sHhU?t=1m42s</ref>).
Since Mario already starts out at higher grounds of the course, and there are teleporters available to teleport Mario back to the top, this star presents no issues. That being said, frame-walking or dive grinding is required to get up a slope to reach the chimney that leads to the slide. Once exiting out the slide, the star is reachable with a precise dive recover (the star is only 257 units above ground<ref>Star Heights: https://youtu.be/xE7hrQ8sHhU?t=1m42s</ref>).


===Li'l Penguin Lost ''(0x)''===
===Li'l Penguin Lost ''(0x)''===
:''Video: https://youtu.be/oXAjWluPjho ''
:''Video: https://youtu.be/oXAjWluPjho ''


Mario frame-walks up the slope to reach where the little penguin is. He then grabs it, sliding down the mountain to give the baby back to mother penguin. The rewarded star is above the maximum height that a dive recover can reach (288 units), and thus, Mario needs to teleport all the way back to the top and drop down from above to collect the star.
Mario frame-walks or dive grinding up the slope to reach where the little penguin is. He then grabs it, sliding down the mountain to give the baby back to mother penguin. The rewarded star is above the maximum height that a dive recover can reach (288 units), and thus, Mario needs to use vertical wind or teleport all the way back to the top and drop down from above to collect the star.


===Big Penguin Race ''(0x)''===
===Big Penguin Race ''(0x)''===
:''Video: https://youtu.be/TQMbgDeAMRU ''
:''Video: https://youtu.be/TQMbgDeAMRU ''


Enter the slide in the same fashion done in Star 1, and then beat the penguin in the race. Afterward, collect the star.
Enter the slide in the same fashion done in Star 1, and then beat the penguin in the race. Afterwards, collect the star.


===Frosty Slide for 8 Red Coins ''(0x)''===
===Frosty Slide for 8 Red Coins ''(0x)''===
:''Video: https://youtu.be/XH2exVpK6EI ''
:''Video: https://youtu.be/XH2exVpK6EI ''


No tricky techniques are required to collect all red coins by using a solid strategy and good maneuvering.  
Seven of the eight red coins require no tricky techniques, but the one at the top of the ski lift is a bit more difficult as the walls around the platform are too high to dive recover onto. There are a few different ways to collect it, with the original one being to activate the ski lift, quickly warp back to the top of the stage, collect the red coin, and land back on the ski lift as its moving down. It is also possible to collect it and survive using a precise ledge grab, a slide kick bounce, or a misalignment.


===Snowman's Lost His Head ''(0x)''===
===Snowman's Lost His Head ''(0x)''===
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:''Video: https://youtu.be/NnC5n70j1KE ''
:''Video: https://youtu.be/NnC5n70j1KE ''


The main trick is landing on a Spindrift to activate twirling, then use a specific trajectory with a high speed to reach the star from above to bypass the need to long jump or wall kick. While the maximum speed of twirling is 31, Pannenkoek found a way to twirl faster than that. It is done by ''not'' steering Mario most of the time to conserve the high speed achieved by sliding down from the tiptop of the mountain, where it is reached by frame-walking.
The main trick is landing on a [[Spindrift]] to activate twirling, then use a specific trajectory with a high speed to reach the star from above to bypass the need to long jump or wall kick. While the maximum speed of twirling is 31, Pannenkoek found a way to twirl faster than that. It is done by ''not'' steering Mario most of the time to conserve the high speed achieved by sliding down from the tiptop of the mountain, where it is reached by frame-walking.


===CCM 100 Coins ''(0x)''===
===CCM 100 Coins ''(0x)''===
:''Video: https://youtu.be/jWjQ0Bwbbxk ''
:''Video: https://youtu.be/jWjQ0Bwbbxk ''


By collecting the coins in the big slide (where there are 73 coins) and sliding down the outer slide of the mountain, Mario would gather enough coins to spawn the 100 coin star.
By collecting the coins in the big slide (where there are 72 coins) and sliding down the outer slide of the mountain, Mario would gather enough coins to spawn the 100 coin star.
 
==Other challenges==
In the [[Coinless Challenge]], excluding coin missions, all stars can be collected in isolation, with ''Slip Slidin' Away'' and ''Big Penguin Race'' requiring a clip with the baby penguin to enter the slide. ''Snowman's Lost His Head'' cannot be collected in a full-game run, since the red coin star must be completed first. The same stars can be collected in the [[CCC Challenge]].


In the [[Capless/Cannonless Challenge]], all seven stars can be collected.
In the [[No Buttons Allowed Challenge]], ''Slip Slidin' Away'', ''Frosty Slide for 8 Red Coins'', ''Wall Kicks Will Work'', and ''100 Coins'' can be collected.
In the [[No Joystick Allowed Challenge]], ''Li'l Penguin Lost'', ''Frosty Slide for 8 Red Coins'', ''Snowman's Lost His Head'', and ''100 Coins'' can be collected.
In the [[Pacifist Challenge]], all seven stars can be collected.
In the [[B Button Challenge]], the entire course is possible in 0 B presses. ''Li'l Penguin Lost'' requires leading the baby penguin to the vertical wind.
In the [[Z Button Challenge]], the entire course is possible in 0 Z presses.
In the [[UBER Challenge]], ''Slip Slidin' Away'' and ''Wall Kicks Will Work'' can be collected.
There are multiple [[unsolved challenge]]s in this course: getting more coins than intended, reaching a [[Parallel Universe]] from both areas of the level, grabbing the second baby penguin without pressing B, and getting hurt by a penguin.
==Trivia==
*Cool, Cool Mountain was the first main course to be completed entirely in 0 A presses, being completely solved in 2011.
==References==
==References==
<references/>
<references/>


{{Level courses}}
{{Level courses}}
[[Category: Cool, Cool Mountain]]
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