Bowser in the Fire Sea: Difference between revisions

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==A Press Counts==
==A Press Counts==
In the A Button Challenge, it takes 1x A press to beat the level. Regardless if it's a red coin star, it would still require 1x A press.
In the A Button Challenge, it takes 1 A press to beat the level (with or without the red coin star) in the 120 star category, because the N64 J version is used.
The 1x A press is required to jump over the pole, in which on [[Virtual Console|WiiVC]] edition, the entire course is done in 0x A presses, due to the [[Wii VC Round-To-Zero|Wii VC Rounding to Zero]].
However, it takes 0 A presses to beat the level (with or without the red coin star) in the any% category, because the [[Virtual Console|Wii VC]] version is used instead.
The A press is required to jump over the pole, which was saved on the [[Virtual Console|Wii VC]] version using the [[Wii VC Round-To-Zero|Wii VC Rounding to Zero]] glitch.

Revision as of 11:12, 9 July 2018

Bowser in the Fire Sea
BitFS.png
Course Info
Abbreviation BitFS
Setting Fire Sea
Water None
Course Items
Coins 72 ( Yellow Coin.gif ×56  •  Red Coin.gif ×8)
Enemy Coins 8 ( Yellow Coin.gif ×8  •  Blue Coin.gif ×0)
Star Navigation

Challenge infobox star 1.gif


Bowser in the Fire Sea is the second Bowser level in Super Mario 64. It can be accessed from the big star door of the basement, which requires 30 stars to open.

Collecting the key from this level is mandatory as it unlocks the door to the 2nd floor aswell as leading up to the 3rd Bowser fight.

A Press Counts

In the A Button Challenge, it takes 1 A press to beat the level (with or without the red coin star) in the 120 star category, because the N64 J version is used. However, it takes 0 A presses to beat the level (with or without the red coin star) in the any% category, because the Wii VC version is used instead. The A press is required to jump over the pole, which was saved on the Wii VC version using the Wii VC Rounding to Zero glitch.