Blue Coin: Difference between revisions

From Ukikipedia
Jump to navigation Jump to search
(Vastly improved article by rewriting it.)
m (Remove rewrite tag)
Line 1: Line 1:
{{rewrite}}
{{object_infobox
{{object_infobox
|title= Blue Coin
|title= Blue Coin

Revision as of 13:58, 19 August 2018

Blue Coin
[[File:Blue Coin.gif]]
Hitbox Info
Hitbox
Tangibility radius Someone please add
Interaction type Someone please add
Related
Yellow Coin
Red Coins
Found In
Most Courses

A Blue Coin is a coin that is a blue-colored variant of the Yellow Coin. When Mario interacts with its hitbox, the coin counter is incremented by 5 instantly, which appears over time in the coin count because it only updates every other frame. Mario's integral HP is also increased by 5 gradually. The coin loads some Coin Twinkles and then unloads.

Spawn criteria

These coins can spawn in one of three ways.

  1. Certain enemies spawn Blue Coins upon death, like Medium Piranha Plants such as those in Whomp's Fortress, Mr. I, and Beach Koopa or Shellless Koopa; Ground Pound a Big Goomba, but not by killing it any other way; and killing the head of a Pokey. Oddly, upon breaking a Crazy Box or throwing a Chuckya, five Yellow Coins are spawned rather than a Blue Coin, even though both would increment the coin counter by the same amount.
  2. When Ground Pounding a Blue Coin Block, a set number of Blue Coins will appear for a limited amount of time. If collected before the timer runs out, the coins and block will be unloaded. Before the block is Ground Pounded, the blue coins are loaded, but invisible and intangible.
  3. When sliding down the Cool, Cool Mountain slide, including during the Big Penguin Race mission; sliding down the Princess's Secret Slide, which also has a Blue Coin Block; and sliding down the Tall, Tall Mountain slide. These blue coins act differently from other blue coins. They slide down the slide similarly to how Mario does, and bounce a little.

Blue Coin Clones

Although it has been possible to clone Blue Coins since the basics of cloning and handsfree holding were discovered, it was thought impossible to clone them productively; that is, to collect more coins than normally possible by cloning them[1]. However, it was discovered that by quickly getting to a loading zone, which is only possible in Wet-Dry World[2], the coin could be both cloned and recollected. Originally, it was thought that the only way to reach the loading zone in time was to use an Overflow Jump, which required visiting Parallel Universes to do. However, it was later found that it can be done using only a moderate amount of speed via a negative-height jump[3].

Course name Maximum Coins without coin duplication Maximum Coins with duplication More info
Bomb-omb Battlefield 146 999 Breaking-Disappearing Cork Box Glitch
Whomp’s Fortress 141 999 Breaking-Disappearing Cork Box Glitch
Jolly Roger Bay 104 104[4] No infinite coin glitches are available in this course
Cool, Cool Mountain 154 154[5] No infinite coin glitches are available in this course
Big Boo’s Haunt 151 151[6] No infinite coin glitches are available in this course
Hazy Maze Cave 139 139[7] No infinite coin glitches are available in this course
Lethal Lava Land 133 133[8] No infinite coin glitches are available in this course
Shifting Sand Land 136 999 Breaking-Disappearing Cork Box Glitch
Dire, Dire Docks 106 999 Going through the loading point unloads all coin clones
Snowman’s Land 126 999 Money-bag duplication
Wet-Dry World 152 999 Going through the loading point unloads all coin clones
Tall, Tall Mountain 137 999 Entering and exiting the slide unloads all coin clones
Tiny-Huge Island 191 999 Piranha Plant glitch, or entering a warp zone during Time Stop on J 1.0
Tick Tock Clock 128 279 No other infinite coin glitches are avalible, apart from cloning, so 279 coins is the maximum coins you can get before the game freezes
Rainbow Ride 146 290 No other infinite coin glitches are available in this course, apart from cloning, so 290 coins is the maximum coins you can get before the game freezes
Tower of the Wing Cap 63 63[9] No infinite coin glitches are available in this course
Vanish Cap Under the Moat 27 27[10] No infinite coin glitches are available in this course
Cavern of the Metal Cap 47 47[11] No infinite coin glitches are available in this course
The Princess's Secret Slide 80 80[12] No infinite coin glitches are available in this course
The Secret Aquarium 56 56[13] No infinite coin glitches are available in this course
Wing Mario over the Rainbow 56 56[14] No infinite coin glitches are available in this course
Bowser in the Dark World 80 999[15] Whenever Bowser blows fire, there's a chance that some of the flames will spawn a yellow coin. Since he does this attack infinitely, you have the chance to collect infinite coins
Bowser in the Fire Sea 80 250[16] No other infinite coin glitches are available in this course, apart from cloning, so 250 coins is the maximum coins you can get before the game freezes
Bowser in the Sky 76 999[17] Whenever Bowser blows fire, there's a chance that some of the flames will spawn a yellow coin. Since he does this attack infinitely, you have the chance to collect infinite coins

References