A Button Challenge: Difference between revisions

→‎Version Differences: update Shindou numbers now that LLLevator can be collected 0x on Shindou
No edit summary
(→‎Version Differences: update Shindou numbers now that LLLevator can be collected 0x on Shindou)
 
(3 intermediate revisions by 3 users not shown)
Line 5: Line 5:
Although much of the progress in the ABC has been made since 2013, the ABC existed for over a decade earlier. Pieces of what would become the ABC were present in different terms, as early as 2001 on Walton Dell's site on multiple level pages.<ref>[https://web.archive.org/web/20020614010118/http://www.wdell.com/videogames/sm64/course01/ An archive of A Button Challenge on Walton Dell's site]</ref> Curtis Bright, who runs sm64.com, was keeping track of ABC at least as early as December of 2006.<ref>[https://web.archive.org/web/20061209073313/http://www.student.cs.uwaterloo.ca/~cbright/sm64/a-presses.html An archive of A Button Challenge on sm64.com]</ref> Thiago Trujillo had what is the earliest, nearly complete count for the game (that we have access to) with a total count of about 263 presses.<ref>[http://www.oocities.org/thiagotrujillo/abut.html A Button Challenge on oocities.org]</ref> (This list is missing all navigation presses, two of the [[DDD]] stars, three of the [[TTC]] stars, one star in [[RR]], and [[BitS]].)
Although much of the progress in the ABC has been made since 2013, the ABC existed for over a decade earlier. Pieces of what would become the ABC were present in different terms, as early as 2001 on Walton Dell's site on multiple level pages.<ref>[https://web.archive.org/web/20020614010118/http://www.wdell.com/videogames/sm64/course01/ An archive of A Button Challenge on Walton Dell's site]</ref> Curtis Bright, who runs sm64.com, was keeping track of ABC at least as early as December of 2006.<ref>[https://web.archive.org/web/20061209073313/http://www.student.cs.uwaterloo.ca/~cbright/sm64/a-presses.html An archive of A Button Challenge on sm64.com]</ref> Thiago Trujillo had what is the earliest, nearly complete count for the game (that we have access to) with a total count of about 263 presses.<ref>[http://www.oocities.org/thiagotrujillo/abut.html A Button Challenge on oocities.org]</ref> (This list is missing all navigation presses, two of the [[DDD]] stars, three of the [[TTC]] stars, one star in [[RR]], and [[BitS]].)


Pannenkoek's first ABC video was for 5 Itty Bitty Secrets, and was released in August 2013.<ref>[https://www.youtube.com/watch?v=Xy7XDStV5WE "SM64 - Five Itty Bitty Secrets - 0x A Presses (OUTDATED)" by pannenkoek2012]</ref> The count at this point was about 212 presses, although this number dropped fairly quickly. Within the first 4 months, the count had fallen nearly 100 presses, and was down to 118. Over the next five years, many different people have worked on removing as many counts as possible, and the number has dropped to only 13 A presses in a 120 star run , as well as 0 in any% on WiiVC.
Pannenkoek's first ABC video was for 5 Itty Bitty Secrets, and was released in August 2013.<ref>[https://www.youtube.com/watch?v=Xy7XDStV5WE "SM64 - Five Itty Bitty Secrets - 0x A Presses (OUTDATED)" by pannenkoek2012]</ref> The count at this point was about 212 presses, although this number dropped fairly quickly. Within the first 4 months, the count had fallen nearly 100 presses, and was down to 118. Over the next five years, many different people have worked on removing as many A presses as possible, and the number has dropped to only 13 A presses in a 120 star run, as well as 0 in any% on WiiVC.
==A Presses Left==
==A Presses Left==
A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.
A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.
Line 18: Line 18:
! scope="col" |Stage
! scope="col" |Stage
! scope="col" |Purpose
! scope="col" |Purpose
|-
|<nowiki>-</nowiki>
|1
|LLL
|To reach the Elevator Tour star ([[Shindou]] versions only)
|-
|-
|#1
|#1
Line 94: Line 89:
|1
|1
|DDD
|DDD
|To clone the whirlpool and poles
|To clone the pole
|-
|-
|#3
|#3
Line 120: Line 115:
|13
|13
|rowspan=5|1
|rowspan=5|1
|rowspan=3|111
|rowspan=5|111
|rowspan=3|67
|rowspan=5|67
|-
|-
|N64 US
|N64 US
|rowspan=2|16
|rowspan=4|16
|-
|-
|N64 PAL
|N64 PAL
|-
|-
|N64 Shindou
|N64 Shindou
|rowspan=2|17
|rowspan=2|110
|rowspan=2|66
|-
|-
|iQue
|iQue
|-
|-
|Wii VC JP
|Wii VC JP
|16
|rowspan=3|15
|rowspan=3|0
|rowspan=3|0
|111
|rowspan=3|112
|97
|rowspan=3|98
|-
|-
|Wii VC US
|Wii VC US
|rowspan=2|15
|rowspan=2|112
|rowspan=2|98
|-
|-
|Wii VC PAL
|Wii VC PAL
|-
|-
|Wii U VC JP
|Wii U VC JP
|17
|rowspan=7|16
|rowspan=7|1
|rowspan=7|1
|110
|rowspan=7|111
|66
|rowspan=7|67
|-
|-
|Wii U VC US
|Wii U VC US
|rowspan=2|16
|rowspan=2|111
|rowspan=2|67
|-
|-
|Wii U VC PAL
|Wii U VC PAL
|-
|-
|3D All-Stars
|3D All-Stars
|rowspan=2|17
|rowspan=2|110
|rowspan=2|66
|-
|-
|NSO JP
|NSO JP
|-
|-
|NSO US
|NSO US
|rowspan=2|16
|rowspan=2|111
|rowspan=2|67
|-
|-
|NSO PAL
|NSO PAL
|}
|}
==References==
==References==
<references />
<references />
{{Challenges}}
{{Challenges}}
18

edits