A Button Challenge: Difference between revisions

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Although much of the progress in the ABC has been made since 2013, the ABC existed for over a decade earlier. Pieces of what would become the ABC were present in different terms, as early as 2001 on Walton Dell's site on multiple level pages.<ref>[https://web.archive.org/web/20020614010118/http://www.wdell.com/videogames/sm64/course01/ An archive of A Button Challenge on Walton Dell's site]</ref> Curtis Bright, who runs sm64.com, was keeping track of ABC at least as early as December of 2006.<ref>[https://web.archive.org/web/20061209073313/http://www.student.cs.uwaterloo.ca/~cbright/sm64/a-presses.html An archive of A Button Challenge on sm64.com]</ref> Thiago Trujillo had what is the earliest, nearly complete count for the game (that we have access to) with a total count of about 263 presses.<ref>[http://www.oocities.org/thiagotrujillo/abut.html A Button Challenge on oocities.org]</ref> (This list is missing all navigation presses, two of the [[DDD]] stars, three of the [[TTC]] stars, one star in [[RR]], and [[BitS]].)
Although much of the progress in the ABC has been made since 2013, the ABC existed for over a decade earlier. Pieces of what would become the ABC were present in different terms, as early as 2001 on Walton Dell's site on multiple level pages.<ref>[https://web.archive.org/web/20020614010118/http://www.wdell.com/videogames/sm64/course01/ An archive of A Button Challenge on Walton Dell's site]</ref> Curtis Bright, who runs sm64.com, was keeping track of ABC at least as early as December of 2006.<ref>[https://web.archive.org/web/20061209073313/http://www.student.cs.uwaterloo.ca/~cbright/sm64/a-presses.html An archive of A Button Challenge on sm64.com]</ref> Thiago Trujillo had what is the earliest, nearly complete count for the game (that we have access to) with a total count of about 263 presses.<ref>[http://www.oocities.org/thiagotrujillo/abut.html A Button Challenge on oocities.org]</ref> (This list is missing all navigation presses, two of the [[DDD]] stars, three of the [[TTC]] stars, one star in [[RR]], and [[BitS]].)


Pannenkoek's first ABC video was for 5 Itty Bitty Secrets, and was released in August 2013.<ref>[https://www.youtube.com/watch?v=Xy7XDStV5WE "SM64 - Five Itty Bitty Secrets - 0x A Presses (OUTDATED)" by pannenkoek2012]</ref> The count at this point was about 212 presses, although this number dropped fairly quickly. Within the first 4 months, the count had fallen nearly 100 presses, and was down to 118. Over the next five years, many different people have worked on removing as many counts as possible, and the number has dropped to only 13 A presses in a 120 star run , as well as 0 in any% on WiiVC.
Pannenkoek's first ABC video was for 5 Itty Bitty Secrets, and was released in August 2013.<ref>[https://www.youtube.com/watch?v=Xy7XDStV5WE "SM64 - Five Itty Bitty Secrets - 0x A Presses (OUTDATED)" by pannenkoek2012]</ref> The count at this point was about 212 presses, although this number dropped fairly quickly. Within the first 4 months, the count had fallen nearly 100 presses, and was down to 118. Over the next five years, many different people have worked on removing as many A presses as possible, and the number has dropped to only 13 A presses in a 120 star run, as well as 0 in any% on WiiVC.
==A Presses Left==
==A Presses Left==
A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.
A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved.
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|1
|1
|WMotR
|WMotR
|To shoot out of the second cannon, fly around, and collect the eight red coins
|To shoot out of the second cannon, fly around, and collect the seven remaining red coins
|-
|-
|#7
|#7
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|To go to WMotR
|To go to WMotR
|}
|}
In addition, Shindou-based versions of the game require an additional A press to complete Elevator Tour in the Volcano, as it is not possible to death cancel the bully in such versions.
 


Also, some levels require the A button to be held at the beginning the level, but not started on that specific star necessarily. These presses can be held from earlier presses to lower counts in longer runs, but still count as a full press on single-star runs. Such A presses are referred to as "half A presses," and result in A press counts such as 2.5<ref>[https://www.youtube.com/watch?v=kpk2tdsPh0A Watch for Rolling Rocks - 0.5x A Presses]</ref>. Note that only one half A press can be required per star.
Also, some levels require the A button to be held at the beginning the level, but not started on that specific star necessarily. These presses can be held from earlier presses to lower counts in longer runs, but still count as a full press on single-star runs. Such A presses are referred to as "half A presses," and result in A press counts such as 2.5<ref>[https://www.youtube.com/watch?v=kpk2tdsPh0A Watch for Rolling Rocks - 0.5x A Presses]</ref>. Note that only one half A press can be required per star.
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|#2
|#2
|1
|1
|HMC
|DDD
|To do kicks on the elevator
|To clone the pole
|-
|-
|#3
|#3
|1
|1
|DDD
|DDD
|To clone the whirlpool and poles
|To clone coin spawners for 100 coins
|-
|-
|#4
|#4
|1
|DDD
|To clone coin spawners for 100 coins
|-
|#5
|1
|1
|TTC
|TTC
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|}
|}


==Version Differences==
There are many different versions of Super Mario 64 that change the A press and star counts.<ref>[https://www.youtube.com/watch?v=e_IEhqUAuCY The 14 Remaining A Presses]</ref>
{| class="wikitable sortable" border="0" cellspacing="1" style="width: 50%;"
|-
! scope="col" |Version
! scope="col" |120 Star A Press Count
! scope="col" |70 Star A Press Count
! scope="col" |Individual Stars Collectible
! scope="col" |Overall Stars Collectible
|-
|N64 JP 1.0
|13
|rowspan=5|1
|rowspan=5|111
|rowspan=5|67
|-
|N64 US
|rowspan=4|16
|-
|N64 PAL
|-
|N64 Shindou
|-
|iQue
|-
|Wii VC JP
|rowspan=3|15
|rowspan=3|0
|rowspan=3|112
|rowspan=3|98
|-
|Wii VC US
|-
|Wii VC PAL
|-
|Wii U VC JP
|rowspan=7|16
|rowspan=7|1
|rowspan=7|111
|rowspan=7|67
|-
|Wii U VC US
|-
|Wii U VC PAL
|-
|3D All-Stars
|-
|NSO JP
|-
|NSO US
|-
|NSO PAL
|}


ˢᶜᵘᵗᵗˡᵉᵇᵘᵍ ʲᵃᵐᵇᵒʳᵉᵉ
==References==
==References==
<references />
<references />
{{Challenges}}
{{Challenges}}
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