1 Key: Difference between revisions

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==Current Record==
==Current Record==
The current record for the 1 Key TAS stands at 4:20.75. Since this skip saves the time normally required for the first Bowser level, this TAS holds the world record for the fastest known completion of Super Mario 64.
The current record for the 1 Key TAS stands at 4:15.75. Since this skip saves the time normally required for the first Bowser level, this TAS holds the world record for the fastest known completion of Super Mario 64.
==Notability of being performed on J Version==
==Notability of being performed on J Version==
Unlike many other categories, the 1 Key run is optimally performed on the [[Super Mario 64#Japanese|Japanese version]] of the game instead of the [[Super Mario 64#English|US version]]. This is due to [[Peach]] not narrating her dialogue in the Japanese version, which saves more time than the longer in-game text costs. This time save is emphasized due to MDS skipping both the castle entry textbox and the BitDW textbox, both of which are longer on the Japanese version. Therefore, this run is ''not'' performed on the Japanese version because of version-exclusive glitches; it is performed on the Japanese version because the introduction is faster.
Unlike many other categories, the 1 Key run is optimally performed on the [[Super Mario 64#Japanese|Japanese version]] of the game instead of the [[Super Mario 64#English|US version]]. This is due to [[Peach]] not narrating her dialogue in the Japanese version, which saves more time than the longer in-game text costs. This time save is emphasized due to MDS skipping both the castle entry textbox and the BitDW textbox, both of which are longer on the Japanese version. Therefore, this run is ''not'' performed on the Japanese version because of version-exclusive glitches; it is performed on the Japanese version because the introduction is faster.
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Mario uses a ledge grab to quickly get up the first set of stairs. Although it is not visible on camera, Mario then performs a Side BLJ to gain speed. He clips through the 50 Star door. Mario then performs "Clock Punch", described here (scroll down)<ref>[http://tasvideos.org/5237S.html "Super Mario 64 "1 Key" in 04:21.3" on TASVideos"]</ref>. He then uses wall kicks to navigate past the [[Endless Stairs]] and into [[Bowser in the Sky]].
Mario uses a ledge grab to quickly get up the first set of stairs. Although it is not visible on camera, Mario then performs a Side BLJ to gain speed. He clips through the 50 Star door. Mario then performs "Clock Punch", described here (scroll down)<ref>[http://tasvideos.org/5237S.html "Super Mario 64 "1 Key" in 04:21.3" on TASVideos"]</ref>. He then uses wall kicks to navigate past the [[Endless Stairs]] and into [[Bowser in the Sky]].
===Bowser in the Sky===
===Bowser in the Sky===
Using a glitch known as squish cancel, Mario is able to redirect momentum from a BLJ vertically, allowing us to fly to the final elevator, and clip into the final Bowser pipe with another BLJ.
Using a glitch known as squish cancel, Mario is able to redirect momentum from a BLJ vertically, allowing him to fly to the final elevator, and clip into the final Bowser pipe with another BLJ.
 
===Final Bowser Fight===
===Final Bowser Fight===
Mario fights Bowser as normal. At the end, Mario uses speed conserved from a BLJ to grab the [[Grand Star]] faster.
Mario fights Bowser as normal. At the end, Mario uses speed conserved from a BLJ to grab the [[Grand Star]] faster.
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