Invisible wall
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An invisible wall is any area that Mario cannot move through that has no visible collision. There are several types of invisible walls in Super Mario 64. Some invisible walls are intentional and are used to keep Mario from entering certain areas. However, most invisible walls are the result of glitches relating to surface misalignments.
Intended Invisible Walls
Untextured Wall Surfaces
The most basic type of invisble walls are merely surface triangles with no associated texture. These are used in a few areas, such as the hallway before Bowser in the Dark World.
Out of Bounds on Course Edge
Another type of intended invisible wall is the out-of-bounds area.