32
edits
(added ntsc-j pause text to obj limit) |
(game corruption clarification) |
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Line 40: | Line 40: | ||
| Getting infinite [[speed]] || Floating-Point Exception || | | Getting infinite [[speed]] || Floating-Point Exception || | ||
|- | |- | ||
| Going near a painting after getting game corruption || || | | Going near a painting after getting game corruption || || Not possible on console, due to the way [[Emulators]] and [[Virtual Console]] handle addresses. | ||
|- | |- | ||
| [[BitS]] entry sound glitch || || 7 known instances, not been reproduced. Not J only. | | [[BitS]] entry sound glitch || || 7 known instances, not been reproduced. Not J only. |