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ThePansmith (talk | contribs) mNo edit summary |
(You can't collect any star in a full-game run. No need to single out the wing cap.) |
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{{No Joystick Challenge Infobox}} | {{No Joystick Challenge Infobox}} | ||
The '''No Joystick Allowed Challenge''' is a [[challenge]] in which the joystick on the controller is used as little as possible or not at all. Movement typically involves the following: | The '''No Joystick Allowed Challenge''' is a [[challenge]] in which the joystick on the controller is used as little as possible or not at all. Movement typically involves the following: | ||
* a [[punch]] followed by a [[Single Jump]], which provides forward movement | *a [[punch]] followed by a [[Single Jump]], which provides forward movement | ||
* a [[backflip]], which provides backward movement | *a [[backflip]], which provides backward movement | ||
* a [[punch]] followed by a [[Single Jump]] to move off a ledge, followed by a ledge grab, which provides a means of facing perpendicular to the ledge | *a [[punch]] followed by a [[Single Jump]] to move off a ledge, followed by a ledge grab, which provides a means of facing perpendicular to the ledge | ||
* a [[backflip]] whose landing lag falls off a ledge, followed by a dive back onto the floor, which provides a way of changing Mario's angle since he'll orient his angle along the floor's slope | *a [[backflip]] whose landing lag falls off a ledge, followed by a dive back onto the floor, which provides a way of changing Mario's angle since he'll orient his angle along the floor's slope | ||
* sliding down slopes, which provides a way of changing Mario's angle | *sliding down slopes, which provides a way of changing Mario's angle | ||
* enemy knockback, which provides a way of changing Mario's angle | *enemy knockback, which provides a way of changing Mario's angle | ||
* chuckya throws, which provides a way of changing Mario's angle | *chuckya throws, which provides a way of changing Mario's angle | ||
* twirling with strategic A-held frames to slow the descent, which provides a way of changing Mario's angle | *twirling with strategic A-held frames to slow the descent, which provides a way of changing Mario's angle | ||
* repeated pole grabs, which provides a way of changing Mario's angle | *repeated pole grabs, which provides a way of changing Mario's angle | ||
* ground pounding, which provides a way of manipulating RNG (specifically, by advancing RNG by 80 calls) | *ground pounding, which provides a way of manipulating [[RNG]] (specifically, by advancing RNG by 80 calls) | ||
*Interactions with signs and some entities like [[Koopa the Quick]] to change Mario's position or angle | |||
Difficulties to this challenge include the following: | Difficulties to this challenge include the following: | ||
* entering doors | *entering doors | ||
* aiming while swimming | *aiming while swimming | ||
* aiming while flying | *aiming while flying | ||
* fast movement (e.g. racing Koopa the Quick, beating PSS under 21"0, the blue coin block timer) | *fast movement (e.g. racing Koopa the Quick, beating PSS under 21"0, the blue coin block timer) | ||
==Courses that Cannot Be Completed== | |||
== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Course !! Mission !! Reason | !Course!!Mission!!Reason | ||
|- | |- | ||
| JRB || Plunder in the Sunken Ship || | |JRB||Plunder in the Sunken Ship||The sunken ship cannot be entered. | ||
|- | |- | ||
| JRB || Can the Eel Come Out to Play? || | |JRB||Can the Eel Come Out to Play?||The star cannot be activated while facing towards it. | ||
|- | |- | ||
| JRB || Red Coins on the Ship Afloat || | |JRB||Red Coins on the Ship Afloat||The red coin near the jet stream cannot be collected. | ||
|- | |- | ||
| JRB || Blast to the Stone Pillar || | |JRB||Blast to the Stone Pillar||Neither the pillars nor star platform can be reached. | ||
|- | |- | ||
| JRB || Through the Jet Stream || | |JRB||Through the Jet Stream||The star cannot be reached. | ||
|- | |- | ||
| JRB || 100 Coins || | |JRB||100 Coins||It is not possible to collect every blue coin. | ||
|- | |- | ||
| CCM || Slip Slidin' Away || | |CCM||Slip Slidin' Away||The door cannot be opened to leave the cabin. | ||
|- | |- | ||
| CCM || Big Penguin Race || | |CCM||Big Penguin Race||The race cannot be finished fast enough without cheating. | ||
|- | |- | ||
| CCM || | |CCM||Wall Kicks Will Work||The star cannot be reached. | ||
|- | |- | ||
| | |BBH||Go On a Ghost Hunt||No doors can be opened. | ||
|- | |- | ||
| BBH || Go | |BBH||Ride Big Boo's Merry-Go-Round||No doors can be opened. | ||
|- | |- | ||
| BBH || | |BBH||Secret of the Haunted Books||No doors can be opened. | ||
|- | |- | ||
| BBH || | |BBH||Seek the 8 Red Coins||No doors can be opened. | ||
|- | |- | ||
| BBH || | |BBH||Big Boo's Balcony||No doors can be opened. | ||
|- | |- | ||
| BBH || | |BBH||Eye to Eye in the Secret Room||No doors can be opened. | ||
|- | |- | ||
| BBH || | |BBH||100 Coins||No doors can be opened. | ||
|- | |- | ||
| | |HMC||Swimming Beast in the Cavern||No doors can be opened. | ||
|- | |- | ||
| HMC || | |HMC||Elevate for 8 Red Coins||No doors can be opened. | ||
|- | |- | ||
| HMC || | |HMC||Metal-Head Mario Can Move!||No doors can be opened. | ||
|- | |- | ||
| HMC || | |HMC||Navigating the Toxic Maze||No doors can be opened. | ||
|- | |- | ||
| HMC || | |HMC||A-Maze-ing Emergency Exit||No doors can be opened. | ||
|- | |- | ||
| HMC || | |HMC||Watch for Rolling Rocks||No doors can be opened. | ||
|- | |- | ||
| HMC || | |HMC||100 Coins||No doors can be opened. | ||
|- | |- | ||
| | |LLL||Boil the Big Bully||It is not possible to leave the starting platform. | ||
|- | |- | ||
| LLL || | |LLL||Bully the Bullies||It is not possible to leave the starting platform. | ||
|- | |- | ||
| LLL || | |LLL||8-Coin Puzzle with 15 Pieces||It is not possible to leave the starting platform. | ||
|- | |- | ||
| LLL || | |LLL||Red-Hot Log Rolling||It is not possible to leave the starting platform. | ||
|- | |- | ||
| LLL || | |LLL||Hot-Foot-It into the Volcano||It is not possible to leave the starting platform. | ||
|- | |- | ||
| LLL || | |LLL||Elevator Tour in the Volcano||It is not possible to leave the starting platform. | ||
|- | |- | ||
| LLL || | |LLL||100 Coins||It is not possible to leave the starting platform. | ||
|- | |- | ||
| | |DDD||Board Bowser's Sub||It is not possible to dive under the water. | ||
|- | |- | ||
| DDD || | |DDD||Chests in the Current||It is not possible to dive under the water. | ||
|- | |- | ||
| DDD || | |DDD||Pole-Jumping for Red Coins||It is not possible to dive under the water. | ||
|- | |- | ||
| DDD || | |DDD||Through the Jet Stream||It is not possible to dive under the water. | ||
|- | |- | ||
| DDD || | |DDD||The Manta Ray's Reward||It is not possible to dive under the water. | ||
|- | |- | ||
| DDD || | |DDD||Collect the Caps…||It is not possible to dive under the water. | ||
|- | |- | ||
| DDD || | |DDD||100 Coins||It is not possible to dive under the water. | ||
|- | |- | ||
| | |WDW||Shocking Arrow Lifts!||The star block cannot be opened. | ||
|- | |- | ||
| WDW || | |WDW||Secrets in the Shallows & Sky||The secret behind the pushable block is unreachable. | ||
|- | |- | ||
| WDW || | |WDW||Express Elevator--Hurry Up!||The elevator cannot be reached after it lowers. | ||
|- | |- | ||
| WDW || | |WDW||Go to Town for Red Coins||The town cannot be reached. | ||
|- | |- | ||
| WDW || | |WDW||Quick Race Through Downtown!||The town cannot be reached. | ||
|- | |- | ||
| WDW || | |WDW||100 Coins||It is not possible to collect more than 2 blue coins. | ||
|- | |- | ||
| | |THI||Rematch with Koopa the Quick||It is not possible to beat Koopa the Quick to the finish. | ||
|- | |- | ||
| | |THI||Five Itty Bitty Secrets||The star platform cannot be reached (and the teleporter works only in the opposite way). | ||
|- | |- | ||
| | |THI||Wiggler's Red Coins||The red coin on the tall platform in the corner cannot be reached. | ||
|- | |- | ||
| | |TTC||Stomp on the Thwomp||The walkway cannot be reached. | ||
|- | |- | ||
| | |TTC||100 Coins||The walkway cannot be reached, and it is impossible to collect enough blue coins. | ||
|- | |- | ||
| | |RR||Cruiser Crossing the Rainbow||It is not possible to get onto the ship. | ||
|- | |- | ||
| | |RR||Somewhere Over the Rainbow||It is not possible to reach the ship. | ||
|- | |- | ||
| | |RR||100 Coins||It is not possible to reach the ship or collect enough blue coins. | ||
|- | |- | ||
| | |TotWC||Red Coins||It is not possible to collect any of the red coins. | ||
|- | |- | ||
| | |CotMC||Red Coins||It is not possible to travel upstream. | ||
|- | |- | ||
| | |VCutM||Red Coins||It is not possible to collect the red coins on the ramp. | ||
|- | |- | ||
| | |PSS||Under 21"0||The race cannot be finished fast enough. | ||
|- | |- | ||
| | |SA||Red Coins||It is not possible to turn towards the red coins or swim upwards. | ||
|- | |- | ||
| | |WMotR||Red Coins||It is not possible to turn towards the red coins or stop falling. | ||
|- | |- | ||
| | |BitDW||Red Coins||It is not possible to get the red coin at the beginning before the block switch timer runs out. | ||
|- | |- | ||
| | |BitS||Red Coins||It is not possible to pass the gap after the Chuckya. | ||
|- | |- | ||
|BitS||Completion||It is not possible to pass the gap after the Chuckya. | |||
| BitS || Completion || | |||
|} | |} | ||
==External Links== | |||
[https://docs.google.com/spreadsheets/d/1aNxLWOJjNuQ5M9oq2WOz3NKB6Z2H-SJANbLUPmygvtY Spreadsheet for the challenge] | |||
{{Challenges}} |
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