Wet-Dry World: Difference between revisions

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|overview_3=STROOP- WDW 2.png
|overview_3=STROOP- WDW 2.png
}}'''Wet-Dry World''' is the eleventh course of the game, featuring a "town" with an adjustable water level. By touching any of the [[Crystal Gem|crystal gems]] in the course, the water level is raised or lowered to the height of the crystal gem used. Additionally, Mario's height as he enters the painting determines the water level immediately after entering the course (low, medium, or high). The course has a tunnel with a loading zone to take Mario back and forth between the main area and "downtown".
}}'''Wet-Dry World''' is the eleventh course of the game, featuring a "town" with an adjustable water level. By touching any of the [[Crystal Gem|crystal gems]] in the course, the water level is raised or lowered to the height of the crystal gem used. Additionally, Mario's height as he enters the painting determines the water level immediately after entering the course (low, medium, or high). The course has a tunnel with a loading zone to take Mario back and forth between the main area and "downtown".
==Course Versions==
{{stub}}
==Coins==
There are a total of 152 coins in the course, 107 coins outside of the town, and 45 coins inside the town.
{{WDW Coins}}


==Main Area==
==Main Area==
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