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When an instant warp displaces Mario, it moves the camera as well to maintain its position relative to Mario. If the camera is locked and Mario gets displaced a large distance, the camera can enter a PU, causing the Nintendo 64 versions of the game to crash. This is possible by repeatedly displacing Mario using the endless staircase<ref>https://www.youtube.com/watch?v=M9UPeSpZZPw</ref> or the TTM slide<ref>https://www.youtube.com/watch?v=Be_RbwFWh30</ref>. | When an instant warp displaces Mario, it moves the camera as well to maintain its position relative to Mario. If the camera is locked and Mario gets displaced a large distance, the camera can enter a PU, causing the Nintendo 64 versions of the game to crash. This is possible by repeatedly displacing Mario using the endless staircase<ref>https://www.youtube.com/watch?v=M9UPeSpZZPw</ref> or the TTM slide<ref>https://www.youtube.com/watch?v=Be_RbwFWh30</ref>. | ||
If the warp displaces Mario out of bounds, then the [[OoB Failsafe|OoB failsafe]] mechanism triggers, effectively | If the warp displaces Mario out of bounds, then the [[OoB Failsafe|OoB failsafe]] mechanism triggers, effectively canceling the displacement<ref>https://www.youtube.com/watch?v=gvQMNQlgu3s&feature=youtu.be&t=558</ref>. | ||
==Locations== | ==Locations== |