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{{One Button Challenge Infobox}} | {{One Button Challenge Infobox}} | ||
The '''One Button Challenge''', '''OBC''' for short, is a [[challenge]] where the player is only allowed to use one button (e.g. the B Button) on the N64 controller, and you get ''unlimited'' presses of that one button. Because we can only use one button, there are tons of restrictions and disadvantages involved with this challenge. | The '''One Button Challenge''', '''OBC''' for short, is a [[challenge]] where the player is only allowed to use one button (e.g. the B Button) on the N64 controller, and you get ''unlimited'' presses of that one button. Because we can only use one button, there are tons of restrictions and disadvantages involved with this challenge. The Joystick does ''not'' count as a button, so it ''can't'' be used. | ||
The | The One Button Challenge is unique in that it aims to only allow ''one'' button, and ''everything else'' is off-limits. While in other challenges, like the [[A Button Challenge]], ''only one button'' is off-limits, (i.e. the A Button) and ''everything else'' is allowed. | ||
==Buttons== | ==Buttons== | ||
The Nintendo 64 Controller has '''14''' different buttons. | The Nintendo 64 Controller has '''14''' different buttons. | ||
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Because we can only use one button, there are a '''ton''' of disadvantages and restrictions involved using this playstyle. | Because we can only use one button, there are a '''ton''' of disadvantages and restrictions involved using this playstyle. | ||
- Our only method of moving forward (i.e. punching) is ''extremely'' slow, which leaves Mario vulnerable to enemies and other obstacles that would normally be simple to avoid. | - Our only reliable method of moving forward (i.e. punching) is ''extremely'' slow, which leaves Mario vulnerable to enemies and other obstacles that would normally be simple to avoid with all the buttons. | ||
- Mario can only move ''forward'', not backwards. | - Mario can only move ''forward'', not backwards. | ||
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- Mario cannot turn in a reliable way. (e.g. moving the joystick) | - Mario cannot turn in a reliable way. (e.g. moving the joystick) | ||
- Mario | - Mario can only go up slopes in specific circumstances. (e.g. being burned and running up a slope) | ||
- We cannot progress through the game in a full-game run, because we can't start the | - We cannot progress through the game in a full-game run, because we either can't get past the title screen, (If we choose ''any other button besides start'' as the button to use) or scroll through the starting textboxes. (If we choose ''start'' as the button to use.) Therefore, this challenge can only be analyzed on a ''single-star basis''. | ||
- ''Most'' courses just result in Mario just reaching a dead-end where he can't move anywhere, or falls to his death. | - ''Most'' courses just result in Mario just reaching a dead-end where he can't move anywhere, or falls to his death. | ||
- Mario cannot | - Mario cannot perform ''any actions or move'' while holding objects other than just ''throwing'' the object. | ||
- Any kind of platforming is virtually ''impossible'' due to not being able to ''jump or move quickly.'' | - Any kind of platforming is virtually ''impossible'' due to not being able to ''jump or move quickly.'' | ||
==Stars== | ==Stars== | ||
'''3''' stars have been collected in the One Button Challenge so far, all of which being in ''Shifting Sand Land''.<ref>https://www.youtube.com/watch?v=-7VhlsqeeqI</ref> | '''3''' stars have been collected in the One Button Challenge so far, all of which being in ''Shifting Sand Land''.<ref>https://www.youtube.com/watch?v=-7VhlsqeeqI</ref> | ||
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'''In the Talons of the Big Bird''' | '''In the Talons of the Big Bird''' | ||
Since we can't use the tornado since we have to be on the ''first mission'' to get this star which doesn't have the tornado near the pillar, we can have the Fly Guy hit Mario to redirect his angle towards the pillar, then burn Mario to have him get up the pillar. From there, we can have Mario punch off the pillar to twirl onto the pyramid. After punching into the water and redirecting Mario's angle with slopes, we can then use knockback to redirect Mario's angle towards the pillar. After getting redirected a few more times by a Pokey, we can then use the Crazy Box to jump into Klepto, and fall right onto the star afterwards. This star takes just over '''18 minutes''' in total.<ref>https://www.youtube.com/watch?v=oLy7W8JncJE</ref> | |||
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By using the tornado to get on the pyramid, we can then use the Fly Guy to burn Mario and have him run up the pyramid next to the small cubby with the star. Then, by punching the wall next to the star over and over for '''2 minutes straight''', Mario eventually reaches the star to collect it. This star takes over '''22 minutes''' to collect.<ref>https://www.youtube.com/watch?v=qnQPy0SZF24</ref> | By using the tornado to get on the pyramid, we can then use the Fly Guy to burn Mario and have him run up the pyramid next to the small cubby with the star. Then, by punching the wall next to the star over and over for '''2 minutes straight''', Mario eventually reaches the star to collect it. This star takes over '''22 minutes''' to collect.<ref>https://www.youtube.com/watch?v=qnQPy0SZF24</ref> | ||
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'''100 Coins''' | '''100 Coins''' | ||
We can collect this star by using the Breaking/Disappearing Cork Box Glitch to collect infinite coins, combined with manipulating RNG by punching (to create sand particles) to reach 100 | We can collect this star by using the Breaking/Disappearing Cork Box Glitch to collect infinite coins, combined with manipulating RNG by punching or having Mario fall asleep and then wake up (to create sand particles) to reach 100 coins and once again using enemy knockback to redirect Mario's angle. This star takes over '''8 hours''' to collect in total with over '''9,000''' B Presses. It took Pannenkoek2012 over '''3 months''' to create the TAS for it.<ref>https://www.youtube.com/watch?v=y9vXR0jy4mI</ref> | ||
== References == | == References == | ||
<references />{{Challenges}} | <references />{{Challenges}} | ||
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