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Icecream17 (talk | contribs) (clarify non-cancel) |
Icecream17 (talk | contribs) (→Behavior: unimportant) |
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## If Mario's camera mode is CAMERA_MODE_BEHIND_MARIO, set_camera_mode to m->area->camera->defMode | ## If Mario's camera mode is CAMERA_MODE_BEHIND_MARIO, set_camera_mode to m->area->camera->defMode | ||
## [[Freefall]] | ## [[Freefall]] | ||
# If Mario's camera mode is ''not'' CAMERA_MODE_BEHIND_MARIO, set_camera_mode to CAMERA_MODE_BEHIND_MARIO | # <span style="color:gray;">If Mario's camera mode is ''not'' CAMERA_MODE_BEHIND_MARIO,</span> set_camera_mode to CAMERA_MODE_BEHIND_MARIO | ||
# If the action state is 0 | # If the action state is 0 | ||
## If the action argument is 0 (was shot from cannon), set Mario's animation to MARIO_ANIM_FLY_FROM_CANNON, else set Mario's animation to MARIO_ANIM_FORWARD_SPINNING_FLIP | ## If the action argument is 0 (was shot from cannon), set Mario's animation to MARIO_ANIM_FLY_FROM_CANNON, else set Mario's animation to MARIO_ANIM_FORWARD_SPINNING_FLIP |
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