Sleeping: Difference between revisions

17 bytes added ,  2 October 2023
m
added reference tag above navbar
(type the actual function. note that "2" in the code is just a setting)
m (added reference tag above navbar)
 
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|official name=  
|official name=  
|hex= 0x0C000203
|hex= 0x0C000203
|flags= STATIONARY | ALLOW_FIRST_PERSON | PAUSE_EXIT
|flags= Stationary, Allow First Person, Pause Exit
|group= Stationary
|group= Stationary
|id= 0x003
|id= 0x003
|into= stationary cancels: [[Water Plunge]], [[Squished]], [[Standing Death]] (theoretically), [[Quicksand Death]], non cancel: [[Waking Up]]
|into= stationary cancels: [[Water Plunge]], [[Squished]], [[Standing Death]] (theoretically), [[Quicksand Death]], non cancel: [[Waking Up]]
|out of= [[Start Sleeping]]
|out of= [[Start Sleeping]]
|animation= 0x85 (sleep idle), 0x86 (sleep start lying), (sleep lying)
|animation= 0x85 (sleep idle), 0x86 (sleep start lying), 0x87 (sleep lying)
|related=
|related=
}}
}}
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### (Non JP) Play SOUND_MARIO_SNORING3 if there's no sound flag already playing
### (Non JP) Play SOUND_MARIO_SNORING3 if there's no sound flag already playing
# Return FALSE (exit [[Action#Frame|action loop]])
# Return FALSE (exit [[Action#Frame|action loop]])
== References ==
<references/>
{{actions}}
{{actions}}
== References ==
577

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