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Icecream17 (talk | contribs) (update) |
Icecream17 (talk | contribs) (→check_common_idle_cancels: fix Into transitions. All stationary: water plunge, squished, standing death, quicksand death. All check_common_idle_cancels: freefall, shockwave bounce, single jump, begin sliding, first person, walking, punching, start crouching) |
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|group= Stationary | |group= Stationary | ||
|id= 0x001 | |id= 0x001 | ||
|into=[[Quicksand]], [[Coughing]], [[Panting]], [[Freefall]], [[Begin Sliding]], [[First Person Action]], [[Walking]], [[Punching]], [[Start Crouching]], [[Shivering]], [[Start Sleeping]] | |into=[[Water Plunge]], [[Squished]], [[Standing Death]], [[Quicksand Death]], [[In Quicksand]], [[Coughing]], [[Panting]], [[Freefall]], [[Shockwave Bounce]], [[Jump]], [[Begin Sliding]], [[First Person Action]], [[Walking]], [[Punching]], [[Start Crouching]], [[Shivering]], [[Start Sleeping]] | ||
|out of= | |out of= | ||
|animation= | |animation= | ||
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# Lastly, Mario interacts with [[quicksand]] if his floor is a quicksand floor. | # Lastly, Mario interacts with [[quicksand]] if his floor is a quicksand floor. | ||
With the Idle action occurring, the following happens: | With the Idle action occurring, the following happens: | ||
# If Mario has sunk more than 30 units into quicksand, his action is set to | # If Mario has sunk more than 30 units into quicksand, his action is set to [[In Quicksand|in quicksand]]. | ||
# If Mario is in poison gas, his action is set to [[coughing]]. | # If Mario is in poison gas, his action is set to [[coughing]]. | ||
# If Mario is not against a wall and has low health, his action is set to the [[panting action]]. | # If Mario is not against a wall and has low health, his action is set to the [[panting action]]. |
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