750
edits
ToadKing54 (talk | contribs) (Rewrote most of the first paragraph and fixed existing grammatical errors.) |
mNo edit summary |
||
Line 6: | Line 6: | ||
==Whomp’s Fortress== | ==Whomp’s Fortress== | ||
:''<small>For a tutorial on speedrunning this star, see the [[RTA_Guide/Blast_Away_the_Wall|Cannonless RTA Guide]]</small>'' | :''<small>For a tutorial on speedrunning this star, see the [[RTA_Guide/Blast_Away_the_Wall|Cannonless RTA Guide]]</small>'' | ||
In [[Whomp’s Fortress]], players normally obtain the star [[Blast Away the Wall]] by shooting out of the cannon and breaking the corner of the wall, revealing the star. Eventually, players found it was possible to clip into the wall by ledge-grabbing the | In [[Whomp’s Fortress]], players normally obtain the star [[Blast Away the Wall]] by shooting out of the cannon and breaking the corner of the wall, revealing the star. Eventually, players found it was possible to clip into the wall by ledge-grabbing the ledge that the star rests on. Several years later, however, Sockfolder discovered an easy setup that allowed the player to get the star consistently rather than blindly running at the wall. This setup was dubbed the "Sockfolder setup." Subsequently, another optimization was found that required the player to look along a wooden plank and find a certain line in the texture. This setup is nearly as consistent as the Sockfolder setup if executed correctly. This new, faster setup was called "Texture setup." | ||
==Jolly Roger Bay== | ==Jolly Roger Bay== | ||
:''<small>For a tutorial on speedrunning this star, see the [[RTA_Guide/Blast_to_the_Stone_Pillar|JRB Cannonless RTA Guide]]</small>'' | :''<small>For a tutorial on speedrunning this star, see the [[RTA_Guide/Blast_to_the_Stone_Pillar|JRB Cannonless RTA Guide]]</small>'' |