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A '''softlock''' occurs when the game is put into a state where, though it has not [[Crash|crashed]] or ceased functioning, there is no way to progress without resetting the console. | A '''softlock''' occurs when the game is put into a state where, though it has not [[Crash|crashed]] or ceased functioning, there is no way to progress without resetting the console. | ||
==Known | ==Known softlocks== | ||
* Repeatedly bonking within a glitchy wall<ref>[https://youtu.be/g7lFIBxsjV0 "How to softlock SM64 101" by TimeTravelPenguin]</ref> | * Repeatedly bonking within a glitchy wall<ref>[https://youtu.be/g7lFIBxsjV0 "How to softlock SM64 101" by TimeTravelPenguin]</ref> | ||
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* Being stuck in a sliding state while sliding into a ceiling or out of bounds. <ref>[https://www.youtube.com/watch?v=jn70fnsgdZ0 "Weird sm64 softlock" by Tranman64]</ref> | * Being stuck in a sliding state while sliding into a ceiling or out of bounds. <ref>[https://www.youtube.com/watch?v=jn70fnsgdZ0 "Weird sm64 softlock" by Tranman64]</ref> | ||
* Activating a textbox from an object and then unloading the object | * Activating a textbox from an object and then unloading the object | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{glitches}} | {{glitches}} |
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