Out of Bounds: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
Line 3: Line 3:
== Colliding with the course boundary ==
== Colliding with the course boundary ==


When a movement into OoB is cancelled, Mario will appear to collide with the boundary of the course. This collision is different from those with [[wall]]s: the player's angle is preserved (rather than reflected), and it is impossible to wall jump or kick off the course boundary. There is no way to preserve speed when a movement into OoB is cancelled.
When a movement into OoB is cancelled, Mario will appear to collide with the boundary of the course. This collision is different from those with [[wall]]s: the player's angle is preserved (rather than reflected), and it is impossible to wall jump or kick off the course boundary.


== Reaching OoB ==
== Reaching OoB ==


Some glitches can be used to allow the player to reach OoB. So doing will instantly kill Mario.
Some glitches can be used to allow the player to reach OoB. Doing so will instantly kill Mario.
* Recovering from a ledge grab into OoB.
* Recovering from a ledge grab into OoB.
* Forcing the the only floor below Mario (i.e. a floor triangle of an object) to become intangible.
* Forcing the only floor below Mario (i.e. a floor triangle of an object) to become intangible.
* Chuckya can throw Mario into OoB.
* Chuckya can throw Mario into OoB.
* If the player reads a sign clone, Mario will move into OoB.  
* Moving OoB by reading a sign clone.
* Warping via teleporter clone
* Warping via teleporter clone.
* Using a door from below the intended height.  
* Using a door from below the intended height.  


[[Category:Mechanics]]
[[Category:Mechanics]]
210

edits