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Hangable | A '''Hangable Ceiling''' is a ceiling Mario can hang on. Any ceiling with the hangable surface type is hangable. Mario will grab onto a ceiling if all of the following conditions are satisfied: | ||
* Mario is not hitting out-of-bounds | |||
* Mario has not landed onto a floor | |||
* Mario is hitting a ceiling | |||
* Mario is moving upwards | |||
* Mario is single jumping or double jumping | |||
* The first ceiling above Mario is hangable | |||
Notice that if Mario hits a ceiling from the side, and a ceiling far above him is hangable, the game will consider him to be hanging on the high ceiling and will then move him there. This is the cause of the [[Hangable Ceiling Upwarp]]. | |||
==Locations== | ==Locations== | ||
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The following courses have hangable ceilings: | The following courses have hangable ceilings: | ||
* [[ | * [[The Castle]] Grounds (The flat ceiling above the double doors and the undersides of the two bridges) | ||
* [[ | * [[Bob-omb Battlefield]] (The underside of the wooden bridge) | ||
* [[Hazy Maze Cave]] (The red mesh maze above the [[A-Maze-ing Emergency Exit]] star) | |||
* [[Shifting Sand Land]] (inside the pyramid) | * [[Shifting Sand Land]] (Gray meshes inside the pyramid) | ||
* [[The | * [[Bowser in the Fire Sea]] (The green mesh room above the pole) | ||
* [[ | * [[Tall, Tall Mountain]] (The vine bridge) | ||
* [[Wing Mario over the Rainbow]] ( | * [[Tiny-Huge Island]] (The underside of the floor of the Wiggler room) | ||
* [[Wing Mario over the Rainbow]] (On the underside of the starting cloud; inaccessible) | |||
==References== | ==References== |