MediaWiki:Common.js
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/* Any JavaScript here will be loaded for all users on every page load. */
/** Collapsible tables *********************************************************
*
* Description: Allows tables to be collapsed, showing only the header. See
* [[Wikipedia:NavFrame]].
* Maintainers: [[User:R. Koot]]
*/
var hasClass = (function () {
var reCache = {};
return function (element, className) {
return (reCache[className] ? reCache[className] : (reCache[className] = new RegExp("(?:\\s|^)" + className + "(?:\\s|$)"))).test(element.className);
};
})();
var autoCollapse = 2;
var collapseCaption = 'hide';
var expandCaption = 'show';
window.collapseTable = function ( tableIndex ) {
var Button = document.getElementById( 'collapseButton' + tableIndex );
var Table = document.getElementById( 'collapsibleTable' + tableIndex );
if ( !Table || !Button ) {
return false;
}
var Rows = Table.rows;
var i;
if ( Button.firstChild.data === collapseCaption ) {
for ( i = 1; i < Rows.length; i++ ) {
Rows[i].style.display = 'none';
}
Button.firstChild.data = expandCaption;
} else {
for ( i = 1; i < Rows.length; i++ ) {
Rows[i].style.display = Rows[0].style.display;
}
Button.firstChild.data = collapseCaption;
}
};
function createCollapseButtons() {
var tableIndex = 0;
var NavigationBoxes = {};
var Tables = document.getElementsByTagName( 'table' );
var i;
function handleButtonLink( index, e ) {
window.collapseTable( index );
e.preventDefault();
}
for ( i = 0; i < Tables.length; i++ ) {
if ( $( Tables[i] ).hasClass( 'collapsible' ) ) {
/* only add button and increment count if there is a header row to work with */
var HeaderRow = Tables[i].getElementsByTagName( 'tr' )[0];
if ( !HeaderRow ) continue;
var Header = HeaderRow.getElementsByTagName( 'th' )[0];
if ( !Header ) continue;
NavigationBoxes[ tableIndex ] = Tables[i];
Tables[i].setAttribute( 'id', 'collapsibleTable' + tableIndex );
var Button = document.createElement( 'span' );
var ButtonLink = document.createElement( 'a' );
var ButtonText = document.createTextNode( collapseCaption );
Button.className = 'collapseButton'; /* Styles are declared in Common.css */
ButtonLink.style.color = Header.style.color;
ButtonLink.setAttribute( 'id', 'collapseButton' + tableIndex );
ButtonLink.setAttribute( 'href', '#' );
$( ButtonLink ).on( 'click', $.proxy( handleButtonLink, ButtonLink, tableIndex ) );
ButtonLink.appendChild( ButtonText );
Button.appendChild( document.createTextNode( '[' ) );
Button.appendChild( ButtonLink );
Button.appendChild( document.createTextNode( ']' ) );
Header.insertBefore( Button, Header.firstChild );
tableIndex++;
}
}
for ( i = 0; i < tableIndex; i++ ) {
if ( $( NavigationBoxes[i] ).hasClass( 'collapsed' ) || ( tableIndex >= autoCollapse && $( NavigationBoxes[i] ).hasClass( 'autocollapse' ) ) ) {
window.collapseTable( i );
}
else if ( $( NavigationBoxes[i] ).hasClass ( 'innercollapse' ) ) {
var element = NavigationBoxes[i];
while ((element = element.parentNode)) {
if ( $( element ).hasClass( 'outercollapse' ) ) {
window.collapseTable ( i );
break;
}
}
}
}
}
$( createCollapseButtons );
var camera, scene, renderer,
geometry, material, mesh;
init();
animate();
function init() {
stats = new Stats();
stats.setMode(0);
stats.domElement.style.position = 'absolute';
stats.domElement.style.left = '0px';
stats.domElement.style.top = '0px';
document.body.appendChild(stats.domElement);
clock = new THREE.Clock();
renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 10000 );
camera.position.z = 1000;
scene.add( camera );
geometry = new THREE.CubeGeometry( 200, 200, 200 );
material = new THREE.MeshLambertMaterial( { color: 0xaa6666, wireframe: false } );
mesh = new THREE.Mesh( geometry, material );
//scene.add( mesh );
cubeSineDriver = 0;
textGeo = new THREE.PlaneGeometry(300,300);
THREE.ImageUtils.crossOrigin = ''; //Need this to pull in crossdomain images from AWS
textTexture = THREE.ImageUtils.loadTexture('https://s3-us-west-2.amazonaws.com/s.cdpn.io/95637/quickText.png');
textMaterial = new THREE.MeshLambertMaterial({color: 0x00ffff, opacity: 1, map: textTexture, transparent: true, blending: THREE.AdditiveBlending})
text = new THREE.Mesh(textGeo,textMaterial);
text.position.z = 800;
light = new THREE.DirectionalLight(0xffffff,0.5);
light.position.set(-1,0,1);
scene.add(light);
smokeTexture = THREE.ImageUtils.loadTexture('https://s3-us-west-2.amazonaws.com/s.cdpn.io/95637/Smoke-Element.png');
smokeMaterial = new THREE.MeshLambertMaterial({color: 0xffffff, map: smokeTexture, transparent: true});
smokeGeo = new THREE.PlaneGeometry(300,300);
smokeParticles = [];
for (p = 0; p < 150; p++) {
var particle = new THREE.Mesh(smokeGeo,smokeMaterial);
particle.position.set(Math.random()*500-250,Math.random()*500-250,Math.random()*1000-100);
particle.rotation.z = Math.random() * 360;
scene.add(particle);
smokeParticles.push(particle);
}
document.body.appendChild( renderer.domElement );
}
function animate() {
// note: three.js includes requestAnimationFrame shim
stats.begin();
delta = clock.getDelta();
requestAnimationFrame( animate );
evolveSmoke();
render();
stats.end();
}
function evolveSmoke() {
var sp = smokeParticles.length;
while(sp--) {
smokeParticles[sp].rotation.z += (delta * 0.2);
}
}
function render() {
mesh.rotation.x += 0.005;
mesh.rotation.y += 0.01;
cubeSineDriver += .01;
mesh.position.z = 100 + (Math.sin(cubeSineDriver) * 500);
renderer.render( scene, camera );
}