RTA Guide/Tick Tock Clock: Difference between revisions
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Revision as of 21:51, 4 April 2019
Tick Tock Clock is the 14th course in the game.
Route
- Stomp on the Thwomp + 100 Coins
- Roll Into the Cage
- The Pit and the Pendulums
- Get a Hand
- Timed Jumps on Moving Bars
- Stop Time for Red Coins
Tips
The placement of the minute hand when you enter the stage determines whether or not time is stopped or moving.
- 12 = Time Stopped
- Between 12 and 6 = Time Slow
- 6 = Random Time
- Between 6 and 12 = Time Fast