Side Flip: Difference between revisions
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* If Mario is able to [[ledgegrab]], he will | * If Mario is able to [[ledgegrab]], he will | ||
* The game performs vertical wind checks | * The game performs vertical wind checks | ||
==Behavior== | |||
The following behaviors can be observed when Mario side flips: | |||
*Mario can double jump after landing from the flip | |||
*The flip sound plays (this is the same sound as when Mario backflips) | |||
{{actions}} | {{actions}} |
Revision as of 07:15, 20 August 2022
Side Flip | |
Properties | |
Hex | 0x01000887 |
Action Flags | Air, Allow Vertical Wind Action |
Action Group | Airborne |
ID | 0x087 |
A side flip is a "jump" that is caused when the A button is pressed during the turning around action or the finish turning around action. It gives Mario up to 512 units of vertical distance, equally as high as a backflip. Unlike a backflip, Mario can ledge grab from a side flip.
Conditions for Action to Occur
Mario only has to meet two condition to enter this action.
- Mario is either in turning around action or the finish turning around action
- The A button is pressed
Checks
Whilst Mario in in the side jump action, the following checks are done on Mario:
- If the B button is pressed, Mario will dive
- If the Z button is pressed, Mario will ground pound
- If Mario is able to ledgegrab, he will
- The game performs vertical wind checks
Behavior
The following behaviors can be observed when Mario side flips:
- Mario can double jump after landing from the flip
- The flip sound plays (this is the same sound as when Mario backflips)