RTA Guide/Tick Tock Clock: Difference between revisions
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[[File:TTC Clock Settings.jpg|thumb|The possible clock settings and their required angles.|left]] | [[File:TTC Clock Settings.jpg|thumb|The possible clock settings and their required angles.|left]] | ||
== | == Stage Entry == | ||
The placement of the minute hand when you enter the stage determines whether or not time is stopped or moving. | The placement of the minute hand when you enter the stage determines whether or not time is stopped or moving. | ||
* 12 = Time Stopped | * 12 = Time Stopped |
Revision as of 23:07, 17 February 2021
Tick Tock Clock is the fourteenth course in the game.
Route
- Stomp on the Thwomp + 100 Coins
- Roll into the Cage
- The Pit and the Pendulums
- Get a Hand
- Timed Jumps on Moving Bars
- Stop Time for Red Coins
Stage Entry
The placement of the minute hand when you enter the stage determines whether or not time is stopped or moving.
- 12 = Time Stopped
- Between 12 and 6 = Time Slow
- 6 = Random Time
- Between 6 and 12 = Time Fast
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