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The death animation triggers well above the physical height of a Death Barrier in order to avoid having Mario stand on it. However, it can be [[downwarp]]ed to or stood upon during a [[Power Star]] cutscene, and Mario's shadow is still visible on the surface of the Death Barrier, as with any other floor. | The death animation triggers well above the physical height of a Death Barrier in order to avoid having Mario stand on it. However, it can be [[downwarp]]ed to or stood upon during a [[Power Star]] cutscene, and Mario's shadow is still visible on the surface of the Death Barrier, as with any other floor. | ||
Several [[object]]s, such as [[Goomba]]s and [[Scuttlebug]]s, have special programming in place to despawn them if they reach the death barrier, to prevent them from walking around on top of it. The [[Mystery Goomba]] only exists for one [[frame]], as it spawns at the death barrier and consequently despawns as soon as possible. | Several [[object]]s, such as [[Goomba]]s and [[Scuttlebug]]s, have special programming in place to despawn them if they reach the death barrier, to prevent them from walking around on top of it. The [[Mystery Goomba]] only exists for one [[frame]], as it spawns at the death barrier and consequently despawns as soon as possible, and at the same time is too far away from Mario to be able to load. |
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