Template:TAS History: Difference between revisions
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Revision as of 01:22, 27 December 2018
Date | Time | Improvement (Frames) | Improvement Author(s) | Save Description/Notes |
---|---|---|---|---|
Sep 29, 2016 | 4:21.67[1] | - | Tyler Kehne, MKDasher, sonicpacker, Snark, SilentSlayers, Gaehne D, Eru, and ToT | Original Run |
Oct 27, 2016 | 4:21.40[2] | 8 | Plush | Faster VCutM Entry[3] |
Nov 13, 2016 | 4:21.30[4] | 3 | sm64expert | Faster VCutM Entry |
Jul 16, 2017 | 4:21.23[5] | 2 | Plush | Faster kick/movement to BitFS[6] |
Jul 4, 2018 | 4:21.17[note 1] | 2 | Plush | Slidekick at the beginning of both BitFS[8] and BitS[9] |
Oct 29, 2018 | 4:21.04[note 2] | 1 | Superdavo0001 & dar gos | BitFS improvement through optimization of quarter-frame movement, as well as lag reduction through better camera angles[11] |
May 6, 2019 | 4:20.93[12] | 3 | IsaacA | Lag reduction in DDD and BitFS |
Jun 23, 2019 | 4:20.77[note 3] | 5 | Superdavo0001 | Changing the camera in both Bowser fights to prevent the game from lagging |
Nov 7, 2019 | 4:20.75[note 4] | 0.5 | IsaacA | 1 VI (lag frame) was saved with better camera manipulation while waiting for the key to become obtainable after killing the Fire Sea bowser. |
May 6, 2021 | 4:15.78[note 5][16] | 149 | dabs | Doing a BLJ on the elevator, then using its buggy axle to squish cancel, allowing us to convert our negative speed to positive, which then allows us to do a huge jump to the final elevators. |
March 15, 2022 | -[note 6] | 16 | Snark | Bits faster route afer squish cancel[17] |
April 19, 2022 | -[note 6] | 3 | Alexpalix1, Crackhex | Basement better wallpush and water entry [18] [19] |
April 20, 2022? | -[note 6] | 2 | Manama | Basement SBLJ |
April 21, 2022 | -[note 6] | 4 | Alexpalix1, Crackhex | Basement floating point double wall push[20] |
July 16, 2022 | -[note 6] | 2 | Crackhex | Basement SSC[21] |
January 4, 2023 | -[note 6] | 3 | Krithalith | Basement SBLJ setup (just walk and slide)[22] |
January 4, 2023 | -[note 6] | 2 | Alexpalix1 | Basement SBLJ setup (land slower w/ extra BLJ) |
January 22, 2023 | -[note 6] | 5 | Krithalith | VCutM Entry[23] |
March 6, 2023 | -[note 6] | 7 | Krithalith | New MDS PU route (-1f) with faster swimming to waterfall (-6f)[24] |
July 21, 2023 | -[note 6] | 23 | Krithalith | BitS Entry -1f from key door to 50 star door with more speed and new HSWK route (-22f)[25] |
August 7, 2023 | 4:12.73?[note 6] | 24 | Krithalith | Improved BitS ending after squish cancel by getting to final elevator 11f faster and using an earlier and faster final BLJ.[26] |
- ↑ "N64 Super Mario 64 "1 Key" in 4:21.67" by sonicpacker
- ↑ "N64 Super Mario 64 "1 Key" in 4:21.40" by sonicpacker
- ↑ "-3f VCutM Entry (Yes, this again)" by Plush
- ↑ "N64 Super Mario 64 "1 Key" in 4:21.30" by sonicpacker
- ↑ "(TAS) N64 Super Mario 64 "1 Key" in 4:21.23" by Plush
- ↑ "SM64 (TAS) - Another 1 Key DDD Pre-BLJ 1f Improvement" by Plush
- ↑ "(TAS) N64 Super Mario 64 "1 Key" in 4:21.17"
- ↑ "SM64 (TAS) - Bowser in the Fire Sea (17"53)" by Plush
- ↑ "SM64 (TAS) - Bowser in the Sky (27"83)" by Plush
- ↑ "Super Mario 64 "1 key TAS" in 4'21"04*" by dar gos
- ↑ "(TAS) Bowser In The Fire Sea In 17"50 (No Reds) By Superdavo0001 & dar gos" by Superdavo0001
- ↑ "(TAS) Super Mario 64 "1 Key" in 4:20.93" by Isaac A
- ↑ "(TAS) N64 Super Mario 64 "1 Key" in 4:20.77" by Superdavo0001
- ↑ "1 Key TAS Console Verification (4:20.75)" by Isaac A
- ↑ "Super Mario 64 - 1-Key Improvement - IsaacA TAS Console Verification" by Isaac A
- ↑ (TAS) N64 Super Mario 64 "1 key" by Tyler Kehne, mkdasher, sonicpacker, snark, SilentSlayers, ToT, Plush, Dabs, Gaehne D, Eru, sm64expert, dar gos, Superdavo0001 & IsaacA in 04:18.98
- ↑ "マリオ64のTAS"
- ↑ "(OUTDATED TAS) SM64 - Small 1 Key Improvement"
- ↑ "(OUTDATED) (TAS) SM64 - Tiny 1 Key Improvement"
- ↑ "(OUTDATED TAS) SM64 - 1 Key Double Wall Push Improvement"
- ↑ "(TAS) SM64 - 1key 2f improvement"
- ↑ "Scattershot finds 3f in any% (1 key) basement SBLJ setup (Scattershot) (SM64) (TAS)"
- ↑ "Scattershot saves 5 frames on Vanish Cap entry (used in 120 and 1key)."
- ↑ "(SM64) (TAS) Scattershot tries Moat Door Skip (1 key & 120)"
- ↑ "1 key BitS Entry -23f (SM64) (TAS) (Scattershot)"
- ↑ "1 key BitS -24f (SM64) (TAS) (Scattershot)"
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