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A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved. | A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved. | ||
Currently, a theoretical 120 star run would take | Currently, a theoretical 120 star run would take 74 A presses, a theoretical 70 star run would take 5 A presses (1 in BitFS and 3.5 in BitS), and 52 stars are possible without pressing A. | ||
Out of the | Out of the 74 a presses left in the 120 star run, 50 of them (give or take) are unique. Below is a table listing all of them: | ||
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On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.<ref>[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 " RR Carpet VSC Attempt "]</ref> Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.<ref>[https://www.youtube.com/watch?v=E15R10PJPlw " RR Clearing the First Glass Block using VSC "]</ref> This would save A press #31 | On February 10th 2023, PapaQBall shared an idea to save the 32nd A press, to get over the first blue block in Rainbow Ride 0x using VSC from a slidekick bounce from one carpet to another carpet, then ledgegrab up on top of the blue block.<ref>[https://discord.com/channels/483523417442746368/483531058382372874/1073497643801653258 " RR Carpet VSC Attempt "]</ref> Unfortunately, the ledgegrab was too slow. However, pannenkoek2012 showed later that it would be possible to get back onto the carpet with a dive rollout on the edge of the block.<ref>[https://www.youtube.com/watch?v=E15R10PJPlw " RR Clearing the First Glass Block using VSC "]</ref> This would save A press #31 | ||
=== Bowser in the Sky === | === Bowser in the Sky === | ||
Currently, the A press count for Bowser in the Sky and BitS reds is 3.5 and 6.5 respectively. A press #44 can be saved via a precise dive rollout from the moving orange bar to the other. This A Press is already saved without reds. The half A press can be saved too by precisely grinding the edge of the platform to get an instant double jump, and Ivan showed it's possible to use a goomba clone to save the last A press to escape the last red coin<ref>[https://discord.com/channels/483523417442746368/743910895486238840/1119805116900446270 " BitS Goomba Clone to Escape Red Coin"]</ref>, leaving the lowest possible a press counts at 3 A presses for no reds, and 4 A presses with reds.<ref>[https://www.youtube.com/watch?v=0KHM99dYJMk <nowiki>" [SEGMENTED] SM64 RTABC - BitS w/ Reds 5xA "</nowiki>]</ref> | Currently, the A press count for Bowser in the Sky and BitS reds is 3.5 and 6.5 respectively. A press #44 can be saved via a precise dive rollout from the moving orange bar to the other. This A Press is already saved without reds. The half A press can be saved too by precisely grinding the edge of the platform to get an instant double jump, and Ivan showed it's possible to use a goomba clone to save the last A press to escape the last red coin<ref>[https://discord.com/channels/483523417442746368/743910895486238840/1119805116900446270 " BitS Goomba Clone to Escape Red Coin"]</ref>, leaving the lowest possible a press counts at 3 A presses for no reds, and 4 A presses with reds.<ref>[https://www.youtube.com/watch?v=0KHM99dYJMk <nowiki>" [SEGMENTED] SM64 RTABC - BitS w/ Reds 5xA "</nowiki>]</ref> Additionally, Marbler plans on doing all of BitS 1x, by preforming two misalignments at the start which saves A presses #40, and doing a setup to preform Chuckya Wrong Throw to save A press #43. This also means preforming the misalignment into the pipe to the Bowser fight, which has been proven 0.5x by Ivan178, but hasn't been proven 0x. If a repeatable setup to do Chuckya Wrong Throw is found, it would also save A Press #42. This would leave both BitS and BitS reds at 1x, however this has yet to be proven. | ||
== See also == | == See also == | ||
[[List of RTA Tricks]] | [[List of RTA Tricks]] |
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