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The HOLP Technique was originally created by Sonicwiifan<ref>[https://youtu.be/xX85HBa7tms | The HOLP Technique was originally created by Sonicwiifan<ref>[https://youtu.be/xX85HBa7tms Bob-omb Teleport Glitch 31/12/2009]</ref> and Pannenkoek2012<ref>[https://youtu.be/seQ-IL-eNqk?si=iOYX1NbbfF6nhwFc SM64 - Hat Glitches (4/4) - Object Displacement Glitch 18/6/2013]</ref>. | ||
31/12/2009]</ref> and Pannenkoek2012<ref>[https://youtu.be/seQ-IL-eNqk?si=iOYX1NbbfF6nhwFc SM64 - Hat Glitches (4/4) - Object Displacement Glitch 18/6/2013]</ref>. | |||
The '''HOLP''', short for '''Held Object's Last Position''', represents the coordinates at which the object [[Mario]] held last was last rendered. The HOLP is not reset when changing [[courses]] or files, but is reset to the origin ([0, 0, 0]) when starting the game. When released, objects are re-activated and placed at the HOLP, which is usually in front of [[Mario]]. However, if the object was not rendered while being held by Mario, the HOLP would not update during that time, so the object won't appear in front of Mario. A similar effect can be observed with the anchor point when executing a [[Chuckya Wrong Throw]]. | The '''HOLP''', short for '''Held Object's Last Position''', represents the coordinates at which the object [[Mario]] held last was last rendered. The HOLP is not reset when changing [[courses]] or files, but is reset to the origin ([0, 0, 0]) when starting the game. When released, objects are re-activated and placed at the HOLP, which is usually in front of [[Mario]]. However, if the object was not rendered while being held by Mario, the HOLP would not update during that time, so the object won't appear in front of Mario. A similar effect can be observed with the anchor point when executing a [[Chuckya Wrong Throw]]. | ||
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