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| Teleporting while passing over a loading zone || style="background-color: #fffca8"| Address Error Exception || | | Teleporting while passing over a loading zone || style="background-color: #fffca8"| Address Error Exception || | ||
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| Warping out of a level while passing over a loading zone || style="background-color: #baffa8"| || Maybe possible in DDD using the Sub Gate warp and whirlpool cloning to reach the instant loading zone. | | Warping out of a level while passing over a loading zone || style="background-color: #baffa8"| || Maybe possible in DDD using the Sub Gate warp and whirlpool cloning to reach the instant loading zone. Not yet achieved in Vanilla. | ||
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| Passing a boo over surface 12 over NULL || style="background-color: #baffa8"| || Possibly a non-existant crash if the shadow crashes the game first. Not achieved in Vanilla | | Passing a boo over surface 12 over NULL || style="background-color: #baffa8"| || Possibly a non-existant crash if the shadow crashes the game first. Not yet achieved in Vanilla. | ||
|} | |} | ||