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(Converted infobox, worth noting that yellow coins have like 5 different behaviors. This seems to be true for all of them, I think.) |
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{{ | {{object_infobox_2 | ||
|title= Yellow Coin | |title= Yellow Coin | ||
|image= Yellow_Coin.gif | |image= Yellow_Coin.gif | ||
| | |group=Level | ||
| | |tangibility=1000 | ||
| | |draw=4000 | ||
| | |gravity= | ||
| | |friction= | ||
| | |buoyancy= | ||
| | |interaction=Coin | ||
| | |damage= | ||
| | |coin_value=1 | ||
| | |health= | ||
|radius=100 | |||
|height=64 | |||
|hurtbox_radius= | |||
|hurtbox_height= | |||
|offset=0 | |||
|coins= | |||
}} | }} | ||
A yellow coin is an [[object]] found in most levels. When Mario interacts with a yellow coin, the [[coin counter]] increases, [[Mario]] is healed, and the coin unloads. When the coin counter reaches 100 while in one of the 15 [[courses]], a [[100 Coin Star]] is spawned above [[Mario]]. The amount that the coin counter increases and the amount that Mario is healed is determined by the coin's value, which is 1, 2, or 5 for yellow, red, and blue coins, respectively. Some yellow coins are spawned by [[Coin Spawner]]s. | A yellow coin is an [[object]] found in most levels. When Mario interacts with a yellow coin, the [[coin counter]] increases, [[Mario]] is healed, and the coin unloads. When the coin counter reaches 100 while in one of the 15 [[courses]], a [[100 Coin Star]] is spawned above [[Mario]]. The amount that the coin counter increases and the amount that Mario is healed is determined by the coin's value, which is 1, 2, or 5 for yellow, red, and blue coins, respectively. Some yellow coins are spawned by [[Coin Spawner]]s. |