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edits
(Adding shading for the portion of the table that isn't actually surface types but used in the level code) |
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| style="text-align:center;"| 0xFD || Hole Course Entry || Default || || Basement/HMC || Flat Course Entry | | style="text-align:center;"| 0xFD || Hole Course Entry || Default || || Basement/HMC || Flat Course Entry | ||
|- | |- | ||
| style="text-align:center;"| 0xFF || BitDW Entry || Default || || Lobby || BitDW Entry | | style="text-align:center;"| 0xFF || BitDW Entry (Not a Warp) || Default || || Lobby || BitDW Entry | ||
|} | |} |