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(Created page with "A sideflip is an action that jumps as equally as high as a backflip. It jumps (number) units high. Unlike a backflip, a sideflip can ledgegrab. A condition must b...") |
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*Mario is in | {{Action_infobox | ||
|title= Side Flip | |||
|image= | |||
|official name=Side Somersault | |||
|hex= 0x01000887 | |||
|flags= Air, Allow Vertical Wind Action | |||
|group= Airborne | |||
|id= 0x087 | |||
|into= | |||
|out of= | |||
|animation= | |||
|related= | |||
}} | |||
A '''Side Somersault''', or colloquially '''side flip''', is a "jump" that is caused when the A button is pressed during the [[Turning Around|turning around]] action or the [[finish turning around]] action. It gives [[Mario]] up to 512 units of vertical distance, equally as high as a [[backflip]]. Unlike a [[backflip]], Mario can [[Ledge grab|ledge grab]] from a side flip. | |||
== Conditions for Action to Occur == | |||
Mario has to meet two conditions: | |||
* Mario is either in turning around action or the finish turning around action | |||
* The A button is pressed | |||
==Transition In== | |||
''See [[Single Jump|single jump]] for more details'' | |||
#Mario's vertical speed is set to 62. | |||
#Mario's forward velocity is set to 8 | |||
#Mario's y-facing angle is set to the intended yaw (joystick yaw). | |||
== Checks == | |||
Whilst Mario in in the side jump action, the following checks are done on Mario: | |||
* If the B button is pressed, Mario will [[dive]] | |||
* If the Z button is pressed, Mario will [[ground pound]] | |||
* If Mario is able to [[ledgegrab]], he will | |||
* The game performs vertical wind checks | |||
==Behavior== | |||
The following behaviors can be observed when Mario side flips: | |||
*Mario can double jump after landing from the flip | |||
*The flip sound plays (this is the same sound as when Mario backflips) | |||
{{actions}} | |||