Vertical Speed Conservation: Difference between revisions

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*Landing from a dive with an object held
*Landing from a dive with an object held
*Landing after throwing an object in the air
*Landing after throwing an object in the air
*Entering the first person mode on the frame Mario lands (Also called C-Up (C^) VSC)
*Landing immediately when the in-game text starts
*Landing immediately when the in-game text starts
*Landing when a cutscene begins (where Mario is unable to move, such as the Chain Chomp cutscene)
*Landing when a cutscene begins (where Mario is unable to move, such as the Chain Chomp cutscene)
*Landing after collecting a star and exiting the course
*Landing after collecting a star and exiting the course
*Entering the first person mode on the frame Mario lands (Also called C-Up (C^) VSC). '''This method is used for all other actions that would otherwise reset the vertical speed to zero (for example by landing after a jump (single/double/triple/special triple) and any other such things).'''


===Maintaining vertical speed on the ground===
===Maintaining vertical speed on the ground===