RTA Guide/Red-Hot Log Rolling: Difference between revisions

add better sidehop advanced (jump dive) strat video
(→‎No Wing Cap (Sidehop): clarified tj sidehop inputs (added a detail))
(add better sidehop advanced (jump dive) strat video)
 
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|title= Red-Hot Log Rolling
|title= Red-Hot Log Rolling
|image= RHLR.png
|image= RHLR.png
|rta_record=[https://youtu.be/fB3uwQxGQvA 10.80]
|rta_record=[https://youtu.be/fB3uwQxGQvA 10.80 (Wingcap)] [https://youtu.be/k5NEBWXaPXQ 12.23 (Sidehop)]
|ss_record=[https://www.youtube.com/watch?v=dlk2VGWPZyw 8.20 IGT]
|ss_record=[https://youtu.be/6urTMdUW-48 7.90]
}}
}}
'''Red-Hot Log Rolling''' is the fourth mission of [[RTA Guide/Lethal Lava Land|Lethal Lava Land]]. Using wing cap is faster and easier, but wing cap is unavailable in [[RTA Guide/16 Star|16 Star]], where sidehop strats are used.
'''Red-Hot Log Rolling''' is the fourth mission of [[RTA Guide/Lethal Lava Land|Lethal Lava Land]]. Using wing cap is faster and easier, but wing cap is unavailable in [[RTA Guide/16 Star|16 Star]], where sidehop strats are used.
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==== Tutorial ====
==== Tutorial ====
{{#ev:youtube|iOENdUjwqZ0}}
===Standard (2 Long Jump)===
{{#ev:youtube|j62JIByIh1Y}}


* Initial camera is directly behind Mario (inputs: C-left, R, C-down).
* Dive near the peak of the first double jump for maximum distance (if you're not reaching then walk a little longer before the buffered kick).
* Press R during the first long jump for Lakitu cam.
* Can opt to then do second long jump, or a jump dive + rollout (harder and faster because more speed is preserved).
* Can opt to hold left during the above (easier and slower because there's more space for the next triple jump).
* Triple jump sidehop: hold right to run, then single jump over the slope, then hit neutral to cut speed (you must land the single jump on the flat surface), then tiny double jump, then hold right again, then triple jump.
* Aim to hit wall as high as possible: switch to down-right midair (switching earlier means wall is hit sooner and closer to camera, which is better for triple jumps that start further back from the edge).
* Wall-kick: hold down-right throughout, full A-press for wall-kick; only 2nd and 3rd frame wall-kicks work reliably, and 4th sometimes.
* Hold neutral during ledge get-up, then spam B to dive off (this avoids ledge re-grab).
* Hold down-right asap after the dive, and drift up during the final long jump to run into the star.
{{#ev:youtube|iOENdUjwqZ0}}
===Standard (Second Long Jump)===
{{#ev:youtube|SHgZMRfLsBY}}
===Advanced (Jump Dive)===
===Advanced (Jump Dive)===
{{#ev:youtube|mhpnRILS828}}
Saves ~0.2s ideally
{{#ev:youtube|VwbDlb-oZH0}}


====Alternative Camera====
====Alternative Camera====
Different angles during sidehop.{{#ev:youtube|bB3U34HISFM}}
Different angles during sidehop.{{#ev:youtube|bB3U34HISFM}}
{{RTA Guide Nav}}
{{RTA Guide Nav}}
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